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ENGLISH

1.

I

NTRODUCTION

C

ONSOLE

-320 

can be used to control multiple electronic scoreboards for various sports and is available in two models:

Item 230A

: C

ONSOLE

-320 with cable connected control for multiple scoreboards;

Item 230B

: C

ONSOLE

-320 with cable connected plus radio control for multiple scoreboards.

The front screen (graphic display), where all the data shown on the scoreboards is displayed, and the durable membrane  
keyboard used to key in the data provide easy, direct and efficient control for the various demands of different sporting events.
A limited number of simple menus and sub-menus displayed on the screen and easily brought back into view using special  
keys make it possible to manage team and player points, fouls and penalties, game timers and to set up the variables for the  
sport and the Console.
The console provides total management of all statistics, making it possible to assign the number, name, on-field status, points  
scored and number of fouls for each player on six different teams.

1.1

P

OWER

 

SUPPLY

For wall power, use the adaptor (100-240V) supplied with the console (Item 234).
For battery power, use an optional 12V battery (Item 828-A); it typically lasts over 35 hours. We recommend recharging it after  
every use with the appropriate battery recharger (Item 829): do not leave the battery discharged because damage may ensue. 

1.2

C

ONNECTIONS

 

The following connectors for connecting with external devices are located on the back of the Console (see  Fig. 1)

a. The Console power socket (Power IN), where the supplied adaptor output is plugged in (Item 234). 

b. A   USB   socket   to   connect   to   the   PC   for   software 

updates. 

c. Two   sockets   for   6-wire   telephone   jacks   (RJ-11)   to 

connect   to   two   external   consoles   for   managing   the 
game   timer   (GAME   CLOCK   Console)   and   the   shot 
timer (SHOT CLOCK Console).

d. Two  identical serial outputs (Data Serial Outputs) for 

8-wire telephone jacks (RJ-45) through which the data 
is transmitted to the scoreboard displays. 

For distances up to 50m, the connection to the scoreboard displays can be made using a normal 8-wire flat telephone cable  
with RJ-45 jacks. For longer distances, the use of a standard direct electrical cable (EIA/TIA-568A/B) is recommended; in  
locations where there are electrical devices that create significant interference (such as motors, air-conditioners, inverters,  
radio links, etc.), Figure 2 shows the recommended method for connecting the individual wires of the electrical cable.
Avoid passing the cable through the same cable conductor used for the power grid cables. 

8. brown
7. white-brown
6. blue
5. white-blue
4. orange
3. white-orange
2. green
1. white-green 

1. white-green
2. green
3. white-orange
4. orange
5. white-blue
6. blue
7. white-brown
8. brown

 

Fig. 2: Connecting to network connections (RJ-45) 

1.3

E

XTERNAL

 

CONSOLES

 

FOR

 

GAME

 

CLOCKS

Each   of   the   RJ-11   connectors   can   be   connected   to   an   optional   external 
console (

Item 232

:  

Time Console-02

), equipped with two  small levers to 

facilitate handling of the game timers: 

the console connected to the “GAME CLOCK Console” controls the 
game   time   and,   in   addition   to   starting   and   stopping   the   timer,   also 
allows   manual   activation   of   the   sound   effect   produced   by   the 
scoreboards;

the   console   connected   to  the   “SHOT   CLOCK  Console”   controls   the 
possession time (offence play); a small lever controls the count while  
the other sets it to the starting value that remains displayed until the 
lever   is   pressed   down.   Releasing   it   causes   the   time   display   to  
disappear when the timer is blocked.
On  basketball,  with  the  time  count inactive,  the  “LOAD” lever  loads  
alternatively 24 and 14 seconds.

It should be noted that the commands for these two consoles override the 
commands entered through the 

C

ONSOLE

-320

 keypad.

FAVERO ELECTRONIC DESIGN

Page 2 / 27

230-M05-EN Console-320 Handbook

Fig. 1: Back side of C

ONSOLE

-320

Fig. 3: External console for game clock

(Item 232: Time Console-02) 

Содержание CONSOLE-320

Страница 1: ...8 FIVE A SIDE SOCCER FUTSAL 12 8 1 Programming the Parameters 12 8 2 Setting Points and Fouls 12 8 3 Game and Interval times 13 8 4 Half Field Crossing time Shot clock 13 8 5 Timeout 14 9 HOCKEY 15 9...

Страница 2: ...utputs Data Serial Outputs for 8 wire telephone jacks RJ 45 through which the data is transmitted to the scoreboard displays For distances up to 50m the connection to the scoreboard displays can be ma...

Страница 3: ...eys a white alphanumeric keys to enter numbers and names of teams and players b multi function keys whose function indicated on the screen beside the key depends on the sport and the menu selected c s...

Страница 4: ...ing the main score and fouls Alternately lights up the ball possession or turn indicator of the two teams press for 1 second to turn it off Displays the game status and selects the multi function keys...

Страница 5: ...one you want by pressing repeatedly on the relative alphanumeric key by pressing on the same keys located on the right of the screen the numbers and the names of the players on the selected team can a...

Страница 6: ...with cable connected control 31 5 12 5 18 5 1 9 Item 230 B CONSOLE 320 with cable connected radio control 31 5 12 5 18 5 1 9 Item 234 External power adaptor included 100 240Vac 1A 50 60Hz 0 2 Item 828...

Страница 7: ...y if the player statistics function has been activated with the alphanumeric keys enter the player number 0 99 to be assigned the foul from the ones appearing in the statistics box and then confirm wi...

Страница 8: ...f the three programmed values shown in parentheses in the sport setup menu Changes the current game time using the alphanumeric keys enter the minutes 0 99 and then confirm by pressing then repeat the...

Страница 9: ...5 TIMEOUT From the sport setup menu a sound effect can be programmed to announce that the timeout period is about to expire To manage timeout functions press the keys the following multi function keys...

Страница 10: ...s fouls Increases the number of team fouls 0 9 Toggles the player on field status indicator on and off only if the player statistics function has been activated using the alphanumeric keys enter the...

Страница 11: ...three programmed values shown in parentheses in the sport setup menu Changes the current interval time using the alphanumeric keys enter the minutes 0 99 and then confirm by pressing then repeat these...

Страница 12: ...ckly by using the red keys In the FIFA game mode up to 5 time penalties per team can be assigned simultaneously with each penalty associated with the player who has been sent off since the penalty cou...

Страница 13: ...smaller characters the time loaded at the start the type of count up or down a or to indicate whether it is showing the game Game or the interval Pause To start stop and restart the timer use the spe...

Страница 14: ...display device Stops the shot clock timer and toggles the shot clock display on and off Changes the current shot clock time using the alphanumeric keys enter the seconds 0 99 and then confirm by press...

Страница 15: ...managed first These keys assign the players the time penalties with the values shown in parentheses programmed from the sport setup menu using the alphanumeric keys enter the player number 0 99 that t...

Страница 16: ...up menu Changes the current interval time using the alphanumeric keys enter the minutes 0 99 and then confirm by pressing then repeat these steps to enter the seconds 0 59 Switches the time count mode...

Страница 17: ...the number of the player that has received the penalty 0 99 and confirm by pressing Toggles the indicator of a player s fifth send off foul on and off only if the player statistics function has been a...

Страница 18: ...the following multi function keys These keys load the game time with one of the three programmed values shown in parentheses in the sport setup menu Changes the current game time using the alphanumer...

Страница 19: ...lock Sequentially lights up the timeout indicators one by one until they have all been used up Changes the current timeout value using the alphanumeric keys enter the seconds 0 99 and then confirm by...

Страница 20: ...hed continue into the next period These keys assign the players the time penalties with the values shown in parentheses programmed from the sport setup menu using the alphanumeric keys enter the playe...

Страница 21: ...ned in the setup menu To load or change the interval time press the key followed by and then use the following multi function keys These keys load the interval time with one of the three programmed va...

Страница 22: ...the game clock to control it press the key the following multi function keys appear Loads the timeout with the value shown between parentheses programmed from the sport setup menu Starts stops and re...

Страница 23: ...using the values shown on the red keys To modify the current game data press the keys the following functions appear Changes the points scored by a player using the alphanumeric keys enter the new sco...

Страница 24: ...ammed to announce that the timeout period is about to expire The timeout is displayed in the place of the game clock to control it press the key the following multi function keys appear Loads the time...

Страница 25: ...tion 1 3 or press the key Game clock In the sport setup menu the sound can be set to go before the end of the interval as well as at the end of the game To load or change the game time press the keys...

Страница 26: ...r the new score 0 99 and confirm by pressing Changes the data for a penalty assigned to a player press the key repeatedly until the penalty you want to change is highlighted using the alphanumeric key...

Страница 27: ...n keys These keys load the interval time with one of the three programmed values shown in parentheses in the sport setup menu Changes the current interval time using the alphanumeric keys enter the mi...

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