ENGLISH
3.3
S
INGLE
-
FUNCTION
KEYS
When pressed for approximately 1 second, turns
the console on and off.
Adds to the time available to a team for offence
or possession of the ball (shot clock).
Starts a new game, initializing the game statistics
(points, fouls, period, etc.) and all the information
displayed.
Shot clock
: starts, stops and re-starts the
offence (or possession) timer.
Free key: has no assigned function.
Adds to the team score by 1, 2, or
3 points, respectively.
Increases the number of the game period (time,
set, match); when it reaches the maximum
number it resets to the beginning.
Decreases the team score by 1.
Cancels the last action performed that does not
involve times. The last 16 actions can be undone
by pressing on the key repeatedly.
Displays the game status and selects the multi-
function keys for managing the main score and
fouls.
Alternately lights up the ball possession (or turn)
indicator of the two teams; press for 1 second to
turn it off.
Displays the game status and selects the multi-
function keys to set up or change the times.
Manually controls the scoreboard sound effect.
Free key: has no assigned function.
Game clock
: starts, stops and re-starts the game
timer.
Displays the setup menu for the sport and the
related multi-function keys to change the
settings.
4.
P
ROGRAMMING
By pressing the
key, the programming menu for the Console parameters and the sport are displayed. The alphanumeric
keys and the following multi-function keys are used to change them.
Used to select the setting for the previous and the following lines. The line that is selected is indicated by
the symbol .
Used to select the previous and the following parameters in the same line.
Used to increase and decrease the value of the selected parameter.
FAVERO ELECTRONIC DESIGN
Page 4 / 27
230-M05-EN Console-320 Handbook
Fig. 5: Console keypad