COLOUR SPOT - Discharge lamp
6/9
To set the start address, turn
“
ON
”
the proper switches, so that the sum of their weight gives the
desired number. The weight of each switch is shown in the following table.
Switch ON
Weight
1
1
2
2
3
4
4
8
5
16
6
32
7
64
8
128
9
256
08
–
AUTOMATIC MODE
The Colour Spot can function in a sound activated automatic mode. To set the master function, switch
“
ON
”
dip switch number 10 and adjust the microphone sensitivity. Leave all other switches
“
OFF
”
.
If you wish to synchronise other slave projectors with the master unit, connect them with cable as
described in section 06, with the first cable originating from the unit selected as master. Set the dip
switch number 1 on the Slave units to
“
ON
”
(channel 1) and they will synchronise with the master unit.
Leave all other switches
“
OFF
”
.
09
–
DMX CHANNELS
Channel Function
1
Colour wheel
NOTE:
There is a
“
Buffer Zone
”
on all DMX Channels, this means that the value at which a parameter
starts is different when ascending (from 0 towards 255) than when descending (from 255 towards 0).
The LOWER value shown is applicable when
descending only
. The HIGHER value when
ascending
only.
If you are making a template for a controller you should use a value between the higher value
and the lower value of the next parameter.
CHANNEL 1
–
COLOUR WHEEL
Control values for the
Colour Wheel
,
in DMX units.
Example: start address 49 = switch ON 6 + 5 + 1 (32+16+1 = 49).
0 %
100 %
119
102
68
34
17
0
255
GREEN
PURPLE
YELLOW
BLACKOUT
W HITE
BLUE
LIGHT YELLOW
RED
ORANGE
STROBE
85
136
180
153
51
LIGHT GREEN
4 SPEEDS OF
RAINBOW
170