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Dynamic UMD Protocol
HEADER / CONTROL BYTE / DISPLAY DATA
Header
(1 byte):
Display address (0-126) + 80 hex control byte and display data will be sent
Control
(1 byte):
bit 0
tally 1
1=on, 0=off
bit 1
tally 2
1=on, 0=off
bit 2
tally 3
1=on, 0=off
bit 3
tally 4
1=on, 0=off
bits 4-5: brightness data
bit 4=0, bit 5=0 0 brightness
bit 4=0, bit 5=1 1/7 brightness
bit 4=1, bit 5=0 1/2 brightness
bit 4=1, bit 5=1 full brightness
bit 6
reserved (clear to 0 )
bit 7
cleared to 0
Display Data
(16bytes):
16 displayable ASCII characters in the range 20 hex to 7E hex. All 16 characters must be sent.
Single Dynamic Displays
For 8 character displays only the first 8 characters of the display data are used, the remaining 8 are
needed just for padding. Only tallies 1&2 are use for single displays.
Dual Dynamic Displays
Dual 8 character displays are treated as a single display of 16 characters, the first 8 characters for the
left-hand side and the second 8 characters for the right-hand side. Tallies 1&2 are for the left display and
tallies 3&4 for the right display.
Triple/Quad Dynamic Displays
These units take two addresses.
Address 1 for display 1, tallies 1 & 2
Address 1 for display 2, tallies 3 & 4
Address 2 for display 3, tallies 5 & 6
Address 2 for display 4, tallies 7 & 8
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| December 2021 | Issue 1.00.B
Содержание Synapse MGG200
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