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The menu structure
The main menu consists of nine sub-menus, and each
sub-menu is displayed with a specific icon. Each item in
the sub-menu is arranged by hierarchy.
Some menus contain only one item of information, but
most menus contain more than one item of information,
and open each item folder to access the next level of
submenus. Expand the table through the grid option, enter
a group of execution commands through the dialog box
option, and return to the upper menu regardless of the
interface by pressing the left direction button.
The names of all nine submenus are shown in bold on the
main menu and below the icon. When entering the stepped
menu, the name of the submenu or the path you are in is
displayed at the top of the screen.
The function keys
Since the function of the three
keys is determined by the
specified content, the three
keys are blank. At any given
time, the function of the
button is displayed on the
LCD screen above.
Direction arrow key
The displayed information can
be selected up, down, or left
by four directional buttons.
+ / - buttons
You can add and subtract
parameters by using these
two keys. In addition, "+" can
mean "Yes" and "-" can mean
"No”. In some cases, it can
also be used as a scrolling
option.
Power key
When the programmer inserts
a controller that has been
powered on, the programmer
does not have to press the
power button to use it. The
programmer will start up
automatically. When you hold
it down for a few seconds, the
programmer will prompt you
whether to turn it off. You can
decide whether to turn it off by
selecting the "Yes" and "No"
represented by the function
key. After
closing the
programmer, press for a few
seconds and the programmer
will restart. Collection keys
There are two ways to enter
the Favorites menu. You can
enter Favorites from the main
menu or press this key