7
6
Main Menu
You access all game modes from the Main Menu and return here
when you quit your game. Main Menu options include:
NEW GAME
— Start a new game.
LOAD GAME
— Continue a previously saved game
(page 19)
.
OPTIONS
— Adjust settings.
CREDITS
— Run the game credits.
Options
Select
OPTIONS
from the Main Menu to access the Options menu where
you can adjust game settings. In-game, press
<
then
A
to open
the in-game menu. Use the menu controls
(page 3)
to select options
and change settings.
Options are grouped into two submenus:
SETTINGS
– Adjust your game settings, including
GORE, DIFFICULTY,
SUBTITLES, VIBRATION, AUTOSAVE
and
INVERT
ing the X and Y axes.
SOUND
– Adjust
MUSIC, SPEECH, EFFECTS
and
AMBIENCE
volumes
and restore default settings.
NOTE: NORMAL
is the default difficulty setting. If you’re a novice game
player, choose
EASY
and banditos will inflict less damage.
Health
Adrenaline
Rewind
Loco Moves
Weapon/Ammo
Radar
Aiming/
Direction Cursor
(Auto-Targeted)
Kill Multiplier
Combo Timer
Mission Score
Style Points
GAME SCREEN
MISSION SCORE
— Displays the total score for the current
mission. High scores mean more rewards, including extra
missions, pick-ups and points. Every point scored during
a story mission or a point challenge is automatically added
to your global score.
STYLE POINTS
— These measure your success in completing
a mission in style! Link acrobatic skills and special moves
in quick succession to earn big scores. Gain style points for
the seamless way you deliver righteous fury and vengeance
upon the scum of the Earth.
AIMING/DIRECTION CURSOR
— An aiming and direction
cursor — the white dot in the center of the screen — is
always present. It indicates the direction Ram moves in
and also the direction he’ll shoot in when auto-targeting
is disabled.
• Use
R
to move the cursor over an enemy. If you’re
within range, the auto-targeting icon appears.
KILL MULTIPLIER
— Indicates how many enemies have been
killed in the current string
(page 16).
RADAR
— Use the radar to spot objectives, enemies and other
mission-related objects, shown as specific icons (
page 8
).
COMBO TIMER
— Each time you waste a bandito, the combo
timer starts a countdown. When the countdown reaches
zero, the current combo is calculated (kills multiplied
by style points) and added to your mission score.
• Dawdling and sneaking around won’t win any prizes.
Who wants to watch someone act like a ninja
in Mexico, pendejo!
WEAPON/AMMO
— Shows the weapon you’ve selected
and rounds of ammo in its clip.
(See page 4 for weapons
controls and shortcuts; see pages 20-21 for weapons specs.)
LOCO MOVES
— The selected loco move is highlighted
with a black border.
(See page 18 for details on loco moves.)
REWIND
— Rewind pick-ups can be found and earned
in the course of your missions. Use a rewind (
?
2
)
to turn back time when things don’t go your way.
(You must first pick up a
REWIND
icon.)
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