DOD Dimension12 Скачать руководство пользователя страница 7

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Dimension12

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Dimension12

STUTTER
The Stutter Button (6) is used on the “fly”, that is while the sound
sample is being played, the Stutter Button (6) is pressed at the
point where you want the sample to “stutter”.  When the Stutter
Button (6) is pressed the first time, the Stutter LED lights indicating
a stutter point has been selected.  Subsequent presses of the
Stutter Button (6) will  return the sound sample to the stutter point
and begin playing from that point.  If the sound sample has played
to the end and stopped (play  LED off) and a stutter point has been
set, pressing the Stutter Button (6) now will initiate play mode and
will start the sound sample playing from the stutter point.  A stutter
point can be easily cleared, by depressing the active memory
bank(s) (the bank(s) with LEDs on), the stutter LED turns off (CAU-
TION: if two banks for 12 second mode have been selected,  you
must ensure that you depress BOTH buttons to clear the stutter
point. If only one is accidently pressed, all contents of the memory
bank will also be cleared).

EDITING
Editing of the start and stop points is accomplished by pressing the
Edit Button (8).  In this mode, all other buttons and functions are
locked out until both start and stop have been set (or the Edit
Button (8) has been pressed twice).  To set the start point, press
the Edit Button (8) once (the green LED blinks). Set the start time
with the encoder wheel and press the Edit Button (8).   Set the end
stop point time with the encoder and press the Edit Button (8)
again.  Editing the start and stop time can also be done on the fly.
While the sound sample is playing, the Edit Button (8) may be
pressed at the desired start time (green LED lights), the red LED
then continues to flash indicating it is waiting for the stop time to be
set. Pressing the Edit Button (8) again will set the stop time.  If it is
not pressed, the sample will continuing playing to the end of the
sampling time, and the end of the buffer will be the default stop
time.  For on the fly editing, if any other buttons are pressed e.g.
FX button, the editing function is automatically exited 

REVERSE MODE EDITING
On the fly editing of the sound sample will operate in play mode in
forward play only, no reverse mode editing is allowed. 

DELAY MODE
This mode is accessed by pressing the Delay button (15).  Turn
the Data Wheel (7) to select desired delay time (0 ms-12 sec-
onds).  Turn the Mix Knob (21) to 12:00 (50/50) and play.  For “on
the fly” tempo adjustment, use the FS3M footswitch to control the
tap tempo externally.  The D12 will remember the last delay setting
used upon powering up.

REVERSE DELAY
This mode is accessed by selecting delay mode (15), and then
selecting Gate/Reverse (5).  This mode allows you to play a
phrase and have it played back backwards.  Minimum delay time
is 20ms.  Turn the  Data wheel (7) to select the amount of time
you wish to be reversed, play a phrase, and when you reach the
end of the time selected, the phrase you just played will be repeat-
ed back to you in reverse.  If you are using the rear panel Monitor
Output (4), you will hear the phrase as you play and then the
reverse.  If you use the Main Output (5), you will hear only the
reversed signal.  This is a feature designed to give the user opti-
mal signal routing flexibility.

Содержание Dimension12

Страница 1: ...MA A A AN N N NU U U UA A A AL L L L Dimension12 D D D D O O O O D D D D E E E E L L L L E E E E C C C C T T T T R R R R O O O O N N N N I I I I C C C C S S S S C C C C O O O O R R R R P P P P O O O...

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Страница 3: ...IEC63 1985 with Amendments 1 2 3 EMC EN 55013 1990 EN 55020 1991 Supplementary Information The products herewith comply with the requirements of the Low Voltage Directive 73 23 EEC and the EMC Directi...

Страница 4: ...bank 4 accesses 12 seconds of combined sampling 14 LOOP BUTTON Enables sample to start playing again when it reaches its end point When engaged the sample will play continuously until button is presse...

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Страница 6: ...looping on the sound sample will then continue to be repeated If the start and stop points were changed using the editing funtion play will start from the new start point and end with the new end poi...

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Страница 8: ...r the last delay setting used upon powering up REVERSE DELAY This mode is accessed by selecting delay mode 15 and then selecting Gate Reverse 5 This mode allows you to play a phrase and have it played...

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Страница 10: ...controller to the MIDI in of the D12 Make sure the Controller is set to trans mit on channel 10 Now you have access to all of the front panel sample functions With an intelligent controller you can a...

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