17
STORING PROGRAMS
The Store procedure allows you to rename, relocate and save any
modifications you have made to Programs so that they can be
accessed easily later. The following procedure tells how to store a
Program:
• When you finish editing a Program, press the <STORE> key
once. The display shows the current Program name (which may
look something like this):
A cursor appears under the first character of the Program name.
• Using the Data wheel, scroll to the character you want in the
selected position. When the correct character is displayed in
that position, press <NEXT PAGE>. The cursor moves one char-
acter to the right.
• Using the <NEXT PAGE> and <PREVIOUS PAGE> buttons and
the Data Wheel, continue editing all the characters in the name
until it is displayed the way you want (up to 24 characters can
be used). Use <1> to select capital and lower case letters, <2>
to select numbers, <3> to delete a character and <4> to insert a
blank space. When you're finished...
• Press <STORE> again. The top line of the display reads: STORE
TO:, followed by the stored name of the current Program. This
screen allows you to select the location of the new Program.
Note that when the Program is stored, it is stored in the User
bank of Programs because Factory Programs cannot be over-
written.
• Use the Data Wheel to select the Program number where you
want to store the new Program.
• Press <STORE> again. The top line of the display briefly reads:
STORING PROGRAM TO ##, after which you are taken to the
Program you just stored.
The newly created Program is now loaded, and can now be recalled
at any time.
USER PRG
Sec
Sec
Sec
NAME:
1
:GtRvb2:Rvb3:Dly4:
IN 4
IN 3
IN 2
IN 1
FACTORY PRG
- CHANGED
- CHANGED
LEVEL 4
LEVEL 3
LEVEL 2
LEVEL 1
OUT 4
OUT 3
OUT 2
OUT 1
FX EDIT PAGE
FX EDIT PAGE
1 2
3 4
nbr
deL
InS
MODIFIERS
1
2
3
4
S-DISC
™
P
ROCESSING
1
%kHz
m
%kHz
m
%kHz
m
Cap
Section 2 - Basic Function of the Studio Quad
Studio Quad Owner's Manual