![DigiTech RP 3 Скачать руководство пользователя страница 9](http://html1.mh-extra.com/html/digitech/rp-3/rp-3_user-manual_2500570009.webp)
A Quick Tour of the RP-3
The Front Panel
1) Pedalboard
- The RP-3’s pedalboard consists of five footswitches. The two Mode footswitches (
<2>
and
<3>
), allow you to change from
Program mode to Bank mode by pressing them simultaneously. When changing modes, the appropriate mode LED will light to indicate
whether you are in Program mode or Bank Mode. In Program Mode, the
<UP>
and
<DOWN>
footswitches allow you to move through
Programs, while the three main switches, labeled
<1 - 3>
, act as toggle On/Bypass switches for Distortion, Mod/Pitch, and Delay. In Bank
mode, the
<UP>
and
<DOWN>
footswitches allow you to move through Banks, while the
<1-3>
footswitches are used to select
Programs. If footswitches
<1>
and
<2>
are pressed simultaneously, Bypass Mode will be activated. If footswitches
<1>
and
<2>
are
pressed and held simultaneously, Tuner mode will be activated. If the
<UP>
and
<DOWN>
footswitches are pressed simultaneously,
Learn-A-Lick mode is activated.
2) Parameter Matrix -
The Parameter Matrix consists of a group of vertical effect LEDs and a second group of horizontal parameter LEDs.
The Effect LEDs are: Wah, Compressor, Distortion, Equalization, Gate/Swell, Mod/Pitch, Delay, Reverb, and Cabinet Emulator. This matrix
shows you exactly what effects and parameters are in use or selected.
3) Display Window -
The display window shows all current operating and programming information. The right decimal in the lower right
hand corner of the display window indicates you are in a User (U) bank . The first number indicates the Bank number currently in use, and
the second number indicates which Program number is currently in use. These numbers will change as you scroll through the available
Programs.
4) Value, Store and Edit Buttons -
The Value
<UP>
and
<DOWN>
buttons allow you to scroll through the RP-3’s Programs, or change
Parameter values in Edit mode. The
<STORE>
button allows you to store an edited Program in memory for later use. The
<EDIT>
button
allows you to edit the User and Factory Programs.
9
4
6
7
8
5
2
3
1
RP-3
User Guide
Section -1 Introduction
3
Содержание RP 3
Страница 6: ...RP 3 User Guide IV ...