7
11.Loop play
You can create a seamless loop between two points
continuously.
(1) Press PLAY/PAUSE BUTTON (18) so a CD is playing.
The PLAY/PAUSE BUTTON’S LED lights (figure 1).
(2) Press IN REAL TIME CUE BUTTON (13). This sets
the starting point of the SEAMLESS LOOP. The IN
REAL TIME CUE’S BUTTON LED will light (figure 2).
(3) Press OUT/EXIT BUTTON (15) to set desired ending
point of the SEAMLESS LOOP. You will know you are
in SEAMLESS LOOP mode because IN REAL TIME
and OUT/EXIT LEDs will light and flash. LOOP
INDICATOR (8) in LCD DISPLAY will also flash.
Sound will continue with no interruption (SEAMLESS
LOOP)(figure 3).
(4) To exit SEAMLESS LOOP, press OUT/EXIT
BUTTON (15). LEDs will stay on but not flash. Music
will resume normal play (figure 4).
(5) To replay loop, press the RELOOP BUTTON (17). IN
REAL TIME and OUT/EXIT LEDs and LOOP
INDICATOR (8) in LCD DISPLAY will all begin
flashing again (figure 5).
12.SEAMLESS LOOP PLAY (CONT.)
(1) (Must be in SEAMLESS LOOP mode). If a
SEAMLESS LOOP has not been created, follow
instructions on this page for creating a SEAMLESS
LOOP. If a SEAMLESS LOOP has already been
created, press RELOOP BUTTON (17) to reenter the
SEMALESS LOOP mode (figure 5).
(2) Next, press OUT/EXIT BUTTON (15) to return to
normal play (figure 6). This disengages the
SEAMLESS LOOP mode.
(3) Press OUT/EXIT BUTTON (15) again for new desired
ending point of the loop (figure 7).
FOR SHORTER LOOP:
press OUT/EXIT BUTTON
(15) quickly.
FOR LONGER LOOP:
Wait until the song plays
several frames, then press OUT/EXIT BUTTON (15).
NOTE: YOU CAN ONLY EDIT THE ENDING PART OF
THE LOOP.
13.SLEEP MODE
The CD player automatically shuts off the transport and
laser after 15 minutes (when in pause or cue mode).
This will lengthen the life of your motor drive and laser.
To restart player, just press cue(16) or play(18) buttons.
14.Time Display
During normal play, each time you press TIME
button(2), the display changes as following information.
A=Elapsed playing time
B=Remaining time in a selection
C=Total remaining time of the disc.
15.Pitch Bending
The speed increases or decreases respectively while
the PITCH BEND+(7) or PITCH BEND -(7) button is
pressed. The extent to which the speed changes is
proportionat ed to the amount of time the button is
pressed. For example, if the PITCH BEND+ button is
held in continuously, the speed increases continuously.
The pitch changes within a range of +/- 16%.
The jog wheel will temporarily bend the pitch of the
music if the song is already playing by rotating the
wheel clockwise to speed up or counterclockwise to
slow down.The speed that you rotate the JOG Wheel
determines the percent of pitch bend.
16.Program play
Press PROG Button(8) to make the unit enter the
program mode and stop condition.
The PROGRAM indicator lights.
Select Track using NUMBER button(6) or TRACK
SEARCH button(14) press PROG. again.
Repeat this up to 30 times.
Press PLAY button(18) to begin playing programmed
tracks.
To cancel Program press and hold PROG. Button(8)
more than 2 sec.
17.Memory Cueing (setting a cue point)
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Press the MEMORY button(1) to make the unit enter
cue memory mode, then press the desired
numerical button(6) at the desired cue point to
memorize. The numeral(4) on the display will flash
twice then lit steadily to indicate the cue memory
has been set.
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Press the RECALL button(5) to make the unit enter
cue recall mode, then press the desired numerical
button(6) to recall the desired cue memory point. A
new cue point will be set.
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To clear all the cue memory, just press and hold the
MEMORY button(1) for more than 2 seconds. All the
cue memory will be clear.
fig.1
fig.2
SEAMLESS LOOP
fig.7
SEAMLESS LOOP
fig.6
SEAMLESS LOOP
fig.4
SEAMLESS LOOP
fig.3
SEAMLESS LOOP
fig.5
SEAMLESS LOOP
C
B
TIME
TIME
A
TIME