31
AUTO
If the input is RGB and the output supports RGB.
Input Resolution (Hz)
Output Resolution (Hz)
RGB 4:4:4
RGB 4:4:4
3840×2160p@24
→
3840×2160p@24
3840×2160p@25
→
3840×2160p@25
3840×2160p@30
→
3840×2160p@30
3840×2160p@50
→
3840×2160p@50
3840×2160p@60
→
3840×2160p@60
4096×2160p@24
→
4096×2160p@24
4096×2160p@25
→
4096×2160p@25
4096×2160p@30
→
4096×2160p@30
4096×2160p@50
→
4096×2160p@50
4096×2160p@60
→
4096×2160p@60
If the input is YUV 4:4:4, and the output can support it, then the output
will be YUV 4:4:4. If the input is YUV 4:4:4, and the output can’t support it,
then the output will be converted to RGB 4:4:4.
Input Resolution (Hz)
Output Resolution (Hz)
YCbCr 4:4:4
RGB 4:4:4 & YCbCr 4:4:4
3840×2160p@24
→
3840×2160p@24
3840×2160p@25
→
3840×2160p@25
3840×2160p@30
→
3840×2160p@30
3840×2160p@50
→
3840×2160p@50
3840×2160p@60
→
3840×2160p@60
4096×2160p@24
→
4096×2160p@24
4096×2160p@25
→
4096×2160p@25
4096×2160p@30
→
4096×2160p@30
4096×2160p@50
→
4096×2160p@50
4096×2160p@60
→
4096×2160p@60