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YCbCr 10 Bit
This is the same as the QuickTime ‘v210’ format - 6 pixels in 16 bytes.
X = bit not used (2 high order bits per 32 bits are padding)
Decreasing Address Order:
Byte 3
Byte 2
Byte 1
Byte 0
Cr 0
Y 0
Cb 0
X X 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
Byte 7
Byte 6
Byte 5
Byte 4
Y 2
Cb 1
Y 1
X X 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
Byte 11
Byte 10
Byte 9
Byte 8
Cb 2
Y 3
Cr 1
X X 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
Byte 15
Byte 14
Byte 13
Byte 12
Y 5
Cr 2
Y 4
X X 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
YCbCr 8 Bit
This is the same as the Quicktime ‘2vuy’ format also known as ‘UYVY’.
Decreasing Address Order:
Byte 3
Byte 2
Byte 1
Byte 0
Cr
Y1
Cb
Y0
7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
RGB 10 Bit
This is 4:4:4 10 bits per component, 30 bits per pixel in 32 bits. Please note this is the standard DPX file
layout which was originally big endian, but is viewed here as little endian.
X = bit not used (2 bits per 32 bits are padding)
Decreasing Address Order:
Byte 3
Byte 2
Byte 1
Byte 0
Blue
Green Blue
Red Green
Red
5 4 3 2 1 0 X X 3 2 1 0 9 8 7 6 1 0 9 8 7 6 5 4 9 8 7 6 5 4 3 2
RGB 8 Bit
This is 4:4:4 8 bits per component, 24 bits per pixel.
Decreasing Address Order:
Byte 2
Byte 1
Byte 0
Red
Green
Blue
7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
Содержание Venue Player
Страница 1: ...Venue Player System Guide ...