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Speed Dome Camera Instruction Manual
20
Pattern
z
Function
Pattern Function allows the camera to memorize a path (often a curved path) created
by controller joystick for an assigned time. The camera will then retrace the path
exactly as memorized.
4 Patterns are available and Maximum 1200 communication commands can be stored
in a pattern.
S tter
be created by one of following two methods.
Method 1) <Set Pattern> [Pattern NO.]
{
Pattern editing screen is displayed as bellow.
z
et Pa
n
Patterns can
EDIT PATTERN 1
[NEAR:SAVE /FAR:DELETE]
0/0/x1/N
{
Movement by Jo
rized in a pattern.
maining memor
ess bar.
e the reco
press
FAR
key.
OSD
z
Run Pattern
Pattern>
reset> [
: <Go Preset> [132]
Delete Pattern
to delete a P
ystick and preset movement can be memo
{
The re
y size is displayed in progr
{
To sav
rding, press
NEAR
key and to cancel,
Method 2) OSD Using
Menu: See the section “How to use OSD Menu”.
Method 1) <Run
[Pattern NO.]
ex) Run Pattern 2 : <Run Pattern> [2]
Method 2) <Go P
Pattern NO.+130]
ex) Run Pattern 2
z
Use OSD menu
attern.
OPERATION
3