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LIVE SOUND SYSTEM

In a live sound reinforcement or a public address system (P.A.

System), the input signals to the mixer will come from the micro-
phones and instruments on the stage.  Each microphone or instru-
ment to be amplified by the P.A. system must be connected to one
of the mixer’s inputs.  If you have enough channels, try to mic each
stage instrument.  This allows for the best overall sound control of
the instruments as they are mixed together and then amplified by
the P.A. system. This will also provide the ability to record your
performace with all instruments in the mix via the TAPE OUT RCA
jacks. 

THE SOUND CHECK

The sound check takes some skill, but mostly patience from the

performers and especially you the system operator.  If you get frus-
trated during the sound check the performers can lose confidence
and the sound may suffer due to things missed in the sound check.
The basic sound check follows this format: First test all micro-

phones and other input devices (direct boxes, etc.) before the per-
formers are included in the sound check.  A good thing to also
check here is feedback in the monitors from the microphones.
Good positioning of the monitors and the use of the graphic equal-
izer solves most major monitor feedback problems.  Now for a
sound check with the performers.  First set the level of each per-
former individually and in cases where a performer has multiple
microphones, such as with a drummer, set each drum mic individ-
ually then the drum set as a whole.  This is also a good time to
make some channel tone control adjustments to tailor the sound of
the individual performers and instruments.  Next after setting each
individual, have the performers run through a song or a portion of
the show.  Don’t hesitate to stop the performers if something needs
to be adjusted or if an individual performer or microphone needs to
be heard solo again.  Remember the sound check is not a rehears-
al, but a system check, a time to work the bugs out of the system
so the show can go smoothly.  

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MONITOR

TAPE IN

MAIN

PHANTOM

FOOT SW

PA620

PK

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PARAMETER

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SELECT

EFFECT

LINE OUT

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SPEAKER

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EFFECTS

MONITOR

MAIN

POWER

OUT

TAPE

IN

DIGITAL EFFECTS 

24-BIT EFFECTS  PROCESSING

FLANGE

REVERB

ECHO

CHORUS

PARAM

ECHO

REGEN

TIME

REVERB

DAMPING

DECAY

FLANGE

SPEED

DEPTH

CHORUS

REV LEVEL

DEPTH

SELECT

TWO-TRACK

RECORDER

R/L 

TAPE 

OUT

R/L 

TAPE 

IN

TAPE AND CD IN - OUT

DSP EFFECTS FOOTSWITCH

The hook up is simple,
using four (or two
stereo) RCA cables.
Plug the TAPE OUT on
the mixer into the tape
deck’s inputs and the
mixer’s TAPE RTN’s
into the tape deck’s
outputs.  This can pro-
vide the means to
record a performance
or play pre-recorded
music through the
mixer.

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MONITOR

TAPE IN

MAIN

PHANTOM

FOOT SW

PA620

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PARAMETER

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SELECT

EFFECT

LINE OUT

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SPEAKER

2

EFFECTS

MONITOR

MAIN

POWER

OUT

TAPE

IN

DIGITAL EFFECTS 

24-BIT EFFECTS  PROCESSING

FLANGE

REVERB

ECHO

CHORUS

PARAM

ECHO

REGEN

TIME

REVERB

DAMPING

DECAY

FLANGE

SPEED

DEPTH

CHORUS

REV LEVEL

DEPTH

SELECT

DSP EFFECTS SELECTOR

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MONITOR

TAPE IN

MAIN

PHANTOM

PK

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PARAMETER

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SELECT

EFFECT

POWER

24-BIT EFFECTS  PROCESSING

FLANGE

REVERB

ECHO

CHORUS

PARAM

ECHO

REGEN

TIME

REVERB

DAMPING

DECAY

FLANGE

SPEED

DEPTH

CHORUS

REV LEVEL

DEPTH

SELECT

Use Carvin’s FS22 footswitch to remote-
ly turn effects on and off.   

The PA410 and PA620 effects offer a wide

array of effect possibilities.  Use the SELECT
control to dail in your desired effect.  Use the
PARAMETER control to change characteristics
about that effect.  For a detailed description of
each EFFECT and PARAMETER please see

11. DSP EFFECTS SELECTOR

.

FS22

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