GB
Sound module USM-RC-3
11.10.2021
BEIER-Electronic
33
If you use the sound slot “slow down” and the model brakes, the driving sound
switches automatically from “FGx normal” to “FGx slow down”. The same happens
when the model accelerates and the sound slot “speed up” is used.
To divide the entire speed range into sections for up to five engine sounds/gears you
can use the engine sound diagram (see page 101).
Sounds for changing driving sounds / gears
If you use more than one driving sound / gear for your driving sound you can also
use sounds to simulate the changing between the different driving sounds / gears.
When you change the driving sound / gear the changing noise will be played.
Furthermore you can differentiate between acceleration- and deceleration sounds
and therefore use for example different sounds for changing the gear from FG1 to
FG2 and another for switching from FG2 to FG1.
The changing sound will always be played once and completely when the driving
sound / gear is changed. For this reason the sound should be short (e.g. 1s).
Otherwise, it might occur for example that the model is already standing but the
changing sound is still played.
How to open sound files
In the folder “USM-RC-3 Sounds”, on the supplied DVD-ROM, you will find some
exemplary sounds for different vehicle types. In order to store a new sound on the
USM-RC-3, start the program “USM-RC-3 Sound-Teacher", open a *.sfr project file
(Menue “File”
Open project) in the respective folder and save the project files on
the SD-card.
The USM-RC-2 and SFR-1 sound projects are compatible with the USM-RC-3. To
open a USM-RC-2 or SFR-1 file you have to change the shown data type in the
„Open“ window to „All files (*.*)“.
To make your model unique, individual and realistic all sounds can be edited and
compiled individually, for example with the software Audacity.
For an easy start we recommend to use one of the ready sound projects and adapt it
to your requirements step by step.