5
Setting
Match Number
Match timer will not run if match time is being set.
1. Press
RUN/STOP
button to start match timer.
2. Press
RUN/STOP
again to stop match timer.
1. Press
NUMBER
button and match number digits
will flash to indicate user input. Flashing
underscores will display if no match number has
been set, or if the number has been previously
cleared.
2. Enter match number using numeric keypad. Press
CLR
to clear match number. To insert a dash into
the match number display, press and hold the
0-
button until the dash appears.
3. Press
ENT
when finished; the match number is
now set.
The match number digits can also be used as a team
score display. A team score static overlay has been
included and can be placed over the match number on
the display module. Align the bottom-right corner of
the overlay with the bottom-right corner of the display
module screen; press firmly to attach overlay.
The left two digits will correspond to the green team
score; the right two digits will represent the red team
score. Enter the score sequentially (if green has
25
points and red
31
points., type
2-5-3-1
then
ENT
).
Team Score
Starting & Stopping
Match Timer