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INSTRUCTIONS

MK-1   Programmable Keyer

Contents:

1. Unpacking

6. Memory Programming Tips

2. Automatic Keyer Operation 7. In Case of Trouble
3. Memory Operation

8. Warranty & Returns to Manufacturer

4. Connection to Transmitter

9. Late Notes - Covers Points Raised by Users

5. Battery Operation

10. Schematics & Layout Drawing

1. UNPACKING

Carefully unpack the keyer. Note that various plugs
etc.  are  provided  for  hook  up  to  a  paddle,  your
transmitter, and a battery.

2. AUTOMATIC KEYER OPERATION

You must first attach a paddle to the keyer. A dual-
lever (squeeze) paddle is recommended to take ad-
vantage of Iambic operation, although a single lever
paddle (with dot AND dash contacts) may be used.
An  old-fashioned  hand  key  will  not  work,  since  it
has only one set of contacts.

Connect  the  paddle  to  the  large  "stereo"  plug  en-
closed. The common (ground or center) paddle out-
put must go to the ground lead of the stereo plug.
Dot  and  dash  paddle  outputs  go  to  the  other  two
plug  connections.  Plug  the  paddle  into  the  keyer
rear  panel,  and  plug  the  keyer  into  a  standard  115
VAC U.S. wall plug. Set controls as follows:

Volume - 7/8 rotated
Speed - 1/2 rotated
Repeat - Down
Combine C/D - Down
Record/Play - Play

WHEN POWER IS FIRST APPLIED TO THE KEYER, THE
MONITOR  MAY  COME  ON  CONTINUOUSLY  OR  BE
ERRATIC. THIS IS CAUSED BY AN UNCERTAIN INITIAL
STATE  OF  ONE  FLIP-FLOP,  AND  IS  CURED  BY  SEND-
ING  A  FEW  DOTS  AND  DASHES  TO  INITIALIZE  THE
LOGIC.

Start  sending  with  the  paddle.  Speed  is  adjustable
from below 10 WPM to above 50 WPM. The highest

speeds  are  impractical  for  sending,  but  will  help
when  recording  (see  below).  Note  that  the  speed
control  is  not  linear;  more-rapid  speed  change  oc-
curs at high speeds. Monitor tone may be adjusted
by  turning  the  trimpot  on  the  keyer  circuit  board.
(See layout drawing)

Closing  the  dash  paddle  yields  a  continuous  string
of  dashes  with  a  space  in-between,  and  a  perfect
3:1 ratio between dash and space lengths. Similarly,
the  dot  paddle  yields  dots  and  spaces  in  a  perfect
1:1 ratio.

At this point, be sure your paddle is connected with
the proper sense. When you move your hand to the
left,  dashes  should  be  produced;  moving  the  hand
right  should  produce  dots.  Reverse  the  dot  and
dash wires to the paddle if the opposite occurs. This
sets  your  keyer  up  in  the  way  used  by  virtually  all
CW operators.

DOT  AND  DASH  MEMORIES:  These  memories  may
be  demonstrated  as  follows:  Set  the  keyer  to  its
slowest speed. Select "Play". Quickly close first the
dash  lever  then  the  dot  lever.  Quickly release  both
levers  before  the  dash  is  over.  Note  that  the  keyer
still  supplies  a  dot.  In  fact,  the  dot  lever  may  be
tapped  anytime  during  a  dash  or  the  following
space, and the keyer will supply a perfectly-spaced
dash/dot  pair.  The  dash  memory  can  be  demon-
strated  analogous  to  the  above  by  tapping  the  dot
then  dash  levers.  These  memories  greatly  case
sending,  even  though  you're  normally  not  aware
they're present.

Содержание MK-1

Страница 1: ... BY SEND ING A FEW DOTS AND DASHES TO INITIALIZE THE LOGIC Start sending with the paddle Speed is adjustable from below 10 WPM to above 50 WPM The highest speeds are impractical for sending but will help when recording see below Note that the speed control is not linear more rapid speed change oc curs at high speeds Monitor tone may be adjusted by turning the trimpot on the keyer circuit board See...

Страница 2: ...nuously for tun ing 3 MEMORY OPERATION Set the controls as above Be sure Play is selected Tap one of the message buttons A B C or D Note that the light comes on indicating recording or playing of the memory Since no message is yet pro grammed gibberish will be sent by the MK 1 RECORDING Set the speed control low Turn the re cord play switch to record Nothing will happen un til you tap one of the m...

Страница 3: ...btain a relay Connect one end of the relay to the MK 1 keyed output and the other end to a power source equal to the relay volt age rating e g 12V or 6V A reed relay is recom mended for high speeds AGAIN IT IS STRESSED THAT OVER 99 OF RIGS IN USE DO NOT REQUIRE A RELAY and can utilize the benefit of silent operation of the MK 1 output transistors CONNECTION Connect the grounded end of the MK 1 pho...

Страница 4: ...med will send flawless and businesslike CQ s at high speed which greatly increases the tendency other opera tors to call you in contest or in everyday operation You ll find that your keyer is as good as adding 6 dB in antenna gain or increased power simply because of this factor Most MK 1 owners wonder how they ever got along without the memory once they use it a few days 7 IN CASE OF TROUBLE Keye...

Страница 5: ...sent Be especially sure to include details of any intermit tent conditions time after warmup ways to induce intermittent etc You must ship the keyer postpaid and include 2 50 return postage handling in USA For other coun tries add additional shipping charges as in ads or brochure If you do not enclose shipping charges you will have to pay additional COD charges for re turn WARRANTY Your keyer is w...

Страница 6: ... t comment about any other mods due to the large volume of mail that would result So please do not bother to write ask ing about mods We can supply no other informa tion There is no easy way to use a straight key with the MK 1 Connecting a key across the MK 1 keyed out put is perfectly safe and will key the transmitter but the MK 1 monitor not go on We will probably offer a plug in accessory to ex...

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