
ASTi Telestra 4 Training Manual (Ver. 1, Rev. F)
Copyright © 2010 Advanced Simulation Technology inc.
45
6.8.1. Channels
At their basic level, Channels are audio connection points
within the sound and communication model. A simple
example is a mix of environmental cue sounds that must be
routed to a particular speaker location. Another, more com-
plex example is an operator which not only includes a mic
input and headset output but a communications panel struc-
ture and communications asset links (radios, intercoms,
etc.).
While the user can generate these structures using ACE Stu-
dio, the Channel Helper is a useful alternative as it can auto-
generate some of these more complex audio related model-
ing structures. The Channel Helper creates modeling ele-
ments, which can be reused in a sound or communications
model.
As an example, it is much easier and more consistent to use
the Channel Helper to generate three (3) generic IOS opera-
tor positions than to manually generate these in ACE Stu-
dio’s modeling environment.
Note
: Using the “Helper generated” submodels does not
preclude the user from modifying them from within the ACE Studio modeling environment.
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