Program Development Flow
1-4
Vi+ 3.5 Loader Manual
for 16-Bit Processors
the location of the loader file, letting the simulator to do the rest.
You can step through the boot kernel code as it brings the rest of
the code into memory.
• Store the loader file in an array on a multiprocessor system. A mas-
ter (host) processor has the array in its memory, allowing a full
control to reset and load the file into the memory of a slave
processor.
Boot-loadable Files Versus Non-bootable Files
A boot-loadable file is transported into and run from a processor’s internal
memory (on-chip boot ROM). (Note: This is different for ADSP-218x
processors.) The file is then programmed (burned) into an external mem-
ory device within your target system. The loader outputs files in
industry-standard file formats, such as Intel hex-32 and Motorola S,
which are readable by most EPROM burners. For advanced usage, other
file formats are supported.
A non-bootable EPROM-image file executes from the processor’s external
memory, bypassing the build-in boot mechanisms. Preparing a non-boota-
ble EPROM image is called splitting. In most cases, developers working
with 16-bit processors use the loader instead of the splitter.
A processor’s booting sequence and an application program’s design dic-
tate the way you call the loader/splitter programs to consume and
transform executables. For 16-bit processors, splitter and loader features
are handled by a single program. The splitter is invoked by a completely
different set of command-line switches than the loader. Refer to the guide
sections of the following chapters for information about splitting.
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Страница 86: ...Blackfin Processor Loader Guide 2 56 VisualDSP Loader Manual for 16 Bit Processors ...
Страница 144: ...ADSP 218x DSP Splitter Guide 5 20 VisualDSP 3 5 Loader Manual for 16 Bit Processors ...
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