Renaissance Theatre
7
Section II
Your Renaissance™ organ is equipped with an Allen Multi Memory Capture Action, which offers the
ultimate in registration control and convenience. The organist can set combinations on any memory
and then lock the memory (except memory 1 cannot be locked). This prevents unwanted tampering
with capture combinations. See the Renaissance Console Controller™ instruction booklet for
information regarding the setting of pistons. A group of “default” pistons is set at the factory on the
last memory. You may re-program these, but they are a convenient place to start building your own
sounds and combinations.
TRAPS (TI&T2)
The GW4, GW319 and R311 are equipped with two pistons known as Traps (TI&T2) and they are
used to register any non-tonal percussion stop combination such as Bass Drum, Tom-Tom, and
Snare Drum. These may be reconfigured to affect other stops if desired – see the Console
Controller™ guide for instructions.
THINGS TO REMEMBER
The “R Piston, when activated, will recall the last combination set prior to using any general or
divisional piston. General pistons affect all stops. Solo, Accompaniment, Great, Pedal, etc. pistons
affect only stops in their division.
If your organ has separate pedal pistons, they are available only on toe studs. All pistons operate
independently from each other. The capture action is not fully operable until approximately six
seconds after the organ is turned on. Further information on setting, changing, and reconfiguration of
pistons will be found in the Console Controller™ Manual.
TRANSPOSER
Operation of the Transposer is controlled by the Transposer knob located near the Console
Controller™. Neutral (no transposition) position or the knob is marked “
!
.” To shift the music to a
higher key, move the knob counter-clockwise one or more half-steps. The key can be raised a
maximum of five half-steps, in half-step increments. To shift to a lower key, move the Transposer
knob clockwise from “
!
.” The key can be lowered a total of seven half-steps.
A RED INDICATOR LIGHT COMES ON WHENEVER THE TRANSPOSER KNOB IS MOVED FROM
THE “
!
” POSITION.
SOUND EFFECT PISTONS
The following are Sound Effect Toe Pistons. In addition to playing their respective sounds, these
pistons output on MIDI Channel 10 (General MIDI Drum sets) with a particular key(note).
NOTE: If individual stop voicing is done, these sound effects may not play until the organ is switched
off and back on again.
C#2 Persian Cymbal
E2 Gong
A4 Triangle
B3 Birdwhistle
C4 Train Whistle