
Operation:
Because Independence is a high-end, tournament level gun it is assumed that
the user has the knowledge to correctly attach a loader and an air tank.
High Pressure Air (HPA) & Nitrogen
:
The Independence includes an
HPA Inline regulator. This accepts high preset tanks (800 to 850 psi), low preset
tanks (400 to 500 psi), or adjustable tanks. Adjustable tanks should be set to, at
least, the upper limits of low-pressure tanks (500 psi) so as not to starve the
Inline regulator and cause slower cycling or low shots. High preset tanks are
recommended, as adjustable tanks usually weigh more and some Inline
regulators creep with low-pressure tanks.
CO2:
CO2 is not recommended. High firing rates will freeze the pneumatic
valves in electro pneumatic paintball markers and damage O-Rings. Once
frozen, the valve must be replaced.
Barrels and Accessories:
Aliens use “standard’ barrel threading, the same
as found on Cockers and most high-end guns. Standard paintball inline
regulators are compatible. The rail for the bottle adaptor is built in. However
aftermarket rails can be attached for maximum variation of bottle setups.
Hopper and Paint:
Only the fastest hoppers are capable of keeping up with
the Independence rate of fire. Likewise the use of top quality paintballs is
necessary for highest performance and accuracy. If your Independence is not
shooting accurately the cause is almost certainly the paint.
Power:
Pressing the power button turns on the electronics. The LED should be red. If the
LED blinks, flashes or pluses red the battery is low. Replace battery before
playing. If the LED goes to Green or Blue there is something in the breech.
Make sure there is not a ball in the firing chamber.
Firing Modes:
If the LED is green then the Marker is in semi-automatic firing mode. If the LED
goes blue, the gun is in automatic or ramping mode. Only highly proficient
players, playing in a tournament designed to use ramping, should use ramping
modes.
See Software Section for Firing Modes and Programming.
6