Chapter 5: Editing Mixes
40
QS7/QS8 Reference Manual
Once in Mix Edit Mode, use the [
0
] - [
9
] and [
00
] - [
50
] buttons to select a MIDI
channel to edit (1 – 16). Use the [
60
] – [
120
] buttons to select a Function Group
(Level, Pitch, Effect, etc.) If a Function Group has more than one parameter, use the
[
▲
PAGE
] and [
PAGE
▲
] buttons to locate a specific parameter. The Mix Edit
functions and Channels are written in blue above or below each numbered button,
on the line labeled MIX.
Each channel of a Mix may be enabled or disabled, without changing any of its
parameter settings. When a channel is disabled, its marker (
) will not appear in
the bottom right corner of the display when Mix Play Mode is selected. You can set
levels, effect levels and bus assignments, pitch transposition, keyboard ranges (if
making a split or layer), and MIDI parameters for each individual channel. A Mix
also uses the Effect Patch associated with one of its 16 Programs.
Here is a simplified diagram of the signal path in Mix mode.
Program
Range
Channel 1
Channel 2
Channel 3
Channel 16
MIDI
Input
Pan
Output
Sends
1—4
Main L
Effects
Level
Effects
Buss
Main R
Aux L
Aux R
Effects
Processor
(reverb, delay,
chorus, etc.)
Pitch
MIDI
Output
Keyboard
Mode =
NORMAL
MIDI
Out
MIDI In
Keyboard
Sound 1
Sound 2
Sound 3
Sound 4
Pedals
Pedals
U
NDERSTANDING THE
E
DIT
B
UFFERS
In Mix mode, there are 16 edit buffers (one for each channel), plus another buffer for
the Mix parameters (Level, Pitch, Range, etc.), and yet another buffer for the Effects
Processor. When you select a Mix from memory, it is copied into the Mix Edit buffer,
the 16 Programs of that Mix are copied into the 16 edit buffers, and the Effect from
one of the 16 Programs is copied into the Effects buffer. If you make changes to the
Mix, they are only temporarily kept in the edit buffer until a new Mix is selected
from memory. Therefore, you MUST store your edited Mix if you want to keep it.
If in the course of making a Mix, you enter Program Edit mode (by pressing [
EDIT
SELECT
]) and edit one or more Programs in the Mix, the edits you make are entered
into a separate buffer for each Program in the Mix. Note, however, that you DO have
to store each edited Program into the User bank (in the same or different Program
number location) before selecting a different Mix, or your changes will be lost. The
same goes for editing the Effects, which will be stored along with its associated
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