ADOBE FLASH MEDIA SERVER
Installation Guide
2
•
Adobe Flash Media Interactive Server Plug-in API Reference
documents the C++ API you use to create plug-ins.
Support
You may want to explore these other sources of support for Flash Media Server:
•
The Flash Media Server Support Center at
www.adobe.com/go/flashmediaserver_support_en
provides
TechNotes and up-to-date information about Flash Media Server.
•
The Flash Media Server DevNet site at
www.adobe.com/go/flashmediaserver_desdev_en
provides tips and
samples for creating Flash Media Server applications.
•
The Flash Media Server Online Forum at
www.adobe.com/go/flashmediaserver_forum_en
provides a place for
you to chat with other Flash Media Server users.
•
For late-breaking information and a complete list of issues that are still outstanding, read the Flash Media Server
release notes at
www.adobe.com/go/flashmediaserver_releasenotes_en
.
Third-party resources
Adobe recommends several websites with links to third-party resources on Flash Media Server, including the
following:
•
Adobe Flash Media Server community sites
•
Adobe Flash Media Server books
•
Object-oriented programming concepts
You can access these websites at
www.adobe.com/go/flashmediaserver_resources_en
.
Typographical conventions
The following typographical conventions are used in this manual:
•
Code font
indicates ActionScript statements, HTML tag and attribute names, and literal text used in examples.
•
Italic
indicates placeholder elements in code or paths. For example,
attachAudio(
source
)
means that you
should specify your own value for
source
; /settings/
myPrinter/
means that you should specify your own location for
myPrinter.
•
Directory paths are written with forward slashes (/). If you are running Flash Media Server on a Windows
operating system, replace the forward slashes with backslashes. When a path is specific to the Windows operating
system, backslashes (\) are used.