Zombie Land Battle Manual
12
Shooting Standing I0 Table
V1. 0
Input section: ADC section:
IHPU
T
Content
INPUT
Content
IUPUT
Content
Item
Conten
t
Content
IN1
1P coin
IN9
IN17
1P gashapon
feedback
AD1-2
(J3)
+3. 3V
IN2
1P Start button
IN10
IN18
2P gashapon
feedback
AD1
1P gun X
IN3
1P Shoot button
IN11
IN19
AD2
1P gun X
IN4
1P ticket refund
feedback
IN12
IN20
GND
IN5
2P coin
IN13
K1
Test button
AD3-4
(J4)
+3. 3V
IN6
2P Start button
IN14
K2
Service button
AD3
1P gun X
IN7
2P Shoot button
INI 5
K3
Ticket machine
repair
AD4
1P gun X
IN8
1P ticket refund
feedback
INI 6
K4
Confirmation button
GND
AD5-6
(J5)
+3. 3V
Note: IN 1-20 is the standard input, 21-24 is connected to the background button.
AD5
AD6
Output section:
GND
OUTP
UT
Content
OUTP
UT
Content
OUTPU
T
Content
AD7-8
(J6)
+3. 3V
0UT1
1P gun light
0UT9
Seat light
OUT 17
1 P confirmation
button light
AD7
0UT2
2P gun side light OUT 10
Room side breathing
lamp 1
OUT 18
2 P confirmation
button light
AD8
OUT 3 1P gashapon drive OUT 11
Room side breathing
lamp 2
OUT 19
GND
0UT4 1P gashapon drive OUT 12
Room side breathing
lamp 3
OUT20
OUT 5 Light box-red light OUT 13 Coin code table
0UT21
1P ticket machine
drive
Communication section:
0UT6
Light box-green
light
OUT 14 Ticket code table
OUT22
2P ticket machine
drive
Item
Content
0UT7
Light box-blue
light
OUT 15
1P brower
OUT23
COM1
0UT8 Light box-flash light OUT 16
2P brower
0UT24
USB
RF
Note: 0UT1-16 is the output current of MOS tube up to 2A; 17-24 is the output of
ULH2803, and the current of each port is up to 50MA.
Item
Conten
t
Content
S1-5
(J18)
GND
Item
Content
Content
S1
1P gun vibration motor
C0M1
(J12)
TX
S2
2P gun vibration motor
RX
S3
GND
S4
C0M1
(J12)
TX
S5
RX
5V
GND
12V