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Section 1: Introduction to Dveous/MX
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Index
Contents
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TEXTURE
– adds surface textures that combine beautifully with light sourc-
ing and warps for realistic effects. Add textures from incoming video or from
the internal texture framestore.
■
KEY
– Sets the configuration for the B (or twin) channel to process video,
key or shadow. You can also adjust key and shadow clip and gain settings.
This is not applicable in the single (1) channel HD mode.
■
CORNER PIN
– contains two functions. The Corner Pinning controls lets
you pick up and tack any or all corners of the image into any four cornered
position. Great for effects like placing video into a billboard. The AutoCube
function prepares Dveous/MX to build any polygonal shape: cube, slab, etc.
■
OUTPUT
– selects the transparency and key priority of the A channel over
the B channel.
TimeFrame Effects Editor Buttons
The 14 blue TimeFrame Effects Editor buttons perform editing commands.
Pressed alone, or in sequence, they insert, delete, edit, and copy keyframes in
effects.
■
INSERT
– inserts a keyframe into the current time.
■
DELETE
– deletes a keyframe and moves the next keyframe to current time.
■
REMOVE
– removes a keyframe not effecting the timeline.
■
COPY
- copies specified keyframe to another location.
■
MODIFY -
replaces current keyframe with the contents of the Workspace.
■
NORMAL
– returns Dveous/MX to various default conditions through sin-
gle or multiple presses. For detailed information about Normal settings, see
Getting Back to Default in the Getting Started section.
Dveous
Dveous
INSER
INSERT
DELETE
DELETE
REMOVE
REMOVE
COPY
COPY
MODIFY
MODIFY
START
ST
STAR
ART
TO
TO
END
END
THIS
THIS
ALL
ALL
(REW)
(REW)
(FF)
(FF)
TRIM
TRIM
NORMAL
NORMAL
ENTER
ENTER
Accom
CHANNEL
CHANNEL
COPY
COPY
MX