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3-8
Chapter 3
SILURO
GF2 MX
17.
“
More Direct3D…
” tab:
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Texel Alignment:
This option changes the hardware texture
addressing scheme for texels (texture elements).
Changing these values will adjust the texel
origin definition. The default setting value is in
accordance with Direct3D specifications.
Some software will define the texture origin to
other places. For such applications, re-defining
the texture origin will improve the image quality.
You can use the slider to adjust the texel origin
anywhere between the upper left to the center of
the texel.
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PCI Texture Memory Size:
This option allows the graphics processor to
utilize up to the specified amount of system
memory for texture storage (in addition to the
memory installed on the display adapter itself).
Note:
The maximum amount of system
memory that can be reserved for texture
storage is based on the amount of physical
RAM installed in your computer. The more
system RAM, the higher the value you will
be able to set.
A larger value can improve the performance for
some Direct3D applications. This setting applies
only to PCI display adapters. If you use the
AGP bus display adapter, this option will not be
available (except when the AGP display
adapters are running in PCI compatibility
mode).
18.
The “
OpenGL Settings
” tab allows you to
adjust the image texture quality in OpenGL
applications.
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Enabled buffer region extension:
This option allows the driver to use the OpenGL
extension
GL_KTX_buffer_region
. It can
increase the application performance in 3D
modeling applications that support this
extension.
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Allow the dual planes extension to use
local memory:
Allows the use of local video memory when the
GL_KTX_buffer_region extension is enabled.
However, if there are less than 8MB of local
video memory available, dual planes extension
support will not be enabled. This setting has no
effect if the “
Enable buffer region extension
”
option above is disabled.
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Use fast linear-mipmap-linear filtering:
Allowing fast linear-mipmap-linear filtering
will provide an increased application
performance at the expense of some image
quality. In many cases, this loss of image
quality may not be noticeable, so you may wish
to take advantage of the extra performance
gained by enabling this feature.
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Enable anisotropic filtering:
This option allows OpenGL to use anisotropic
Содержание Siluro GF2 MX
Страница 1: ...SILURO GF2 MX Graphics Accelerator Installation Guide and User s Manual ...
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Страница 48: ...A 2 Chapter A SILURO GF2 MX ...
Страница 52: ...B 4 Appendix B SILURO GF2 MX ...