As long as you do not store in memory any patches edited in Edit mode, the original status will be
returned when you select another patch. The following paragraphs describe how to store patches.
17
●
This will invoke the store standby status, and the module LEDs, and
parameter LEDs, will flash. In this status, you can specify the bank
number and patch number of the storage destination.
Even though you can change the parameters of the patches of the
PRESET group, you cannot write over them. Instead, when you
have changed a patch of the PRESET group, the storage destination
can only be "U" (USER group).
You can store in either Play mode or Edit mode.
If you do not make any particular specification, the destination will be
the original patch of the USER group. When store has not been
specified by the PRESET group, the patch is stored in Patch 1, Bank 0
of the USER group.
When you store parameters, the patch data already in the storage
destination will be erased. Check to make sure you do not need the
patch in the storage destination.
If the STORE key was not pressed for the second time, pressing the
EDIT key will abandon the store procedure and return to the
previous condition (before step 1).
NOTE
NOTE
HINT
HINT
NOTE
BANK
FUNCTION
VALUE
ADVANCED GUITAR EFFECTS PROCESSOR
1.
COMP
2.
BOOSTER
3.
OVERDRIVE
4.
TALKING BOX
Sens/Gain
(Talking Gain)
Attack/Tone
(Talking Mode)
Level
(MIC Level)
VOLUME RTM
PRE DRIVE RTM
Gain/Top
Tone/Body
Level
ZNR
POSITION
MAIN DRIVE RTM
High/Depth
Midf/Rate/Sens
MidG/Reso
Low/Stage/Inv
Level
EQ RTM
Pitch/Key
Tone/Scale/Time
Shift/Mode/Dly
Bal/Mix
Amp Sim Mode
EFFECT1 RTM
Pitch/Key/Depth
Fine/Scale/Rate
Shift/Mode
Bal/Mix/Peak
SERI/PARA
EFFECT2 RTM
Time(x100mS)
Time(x1mS)
Feedback
Mix
SEAMLESS
DELAY RTM
Time
Tone/FB
Mix
Patch Level
FUNCTION Mode
REVERB RTM
1.
OD
3.
DIST
5.
GRU
7.
METAL
1.
3-BAND EQ
2.
PHASE
3.
PEDAL-WAH
4.
AUTO-WAH
1.
PITCH
3.
DETUNE
4.
PEDAL-PITCH
5.
STRING
2.
HPS
1.
HALL1
3.
ROOM 1
4.
ROOM 2
5.
PP-DELAY
2.
HALL2
1.
PITCH
3.
CHO
5.
TREM/PAN
6.
RING MOD
1.
NORMAL
2.
ANALOG
3.
HOLD
2.
HPS
4.
FLG
2.
B-OD
4.
FUZZ
6.
LEAD
8.
ACO
PRE DRIVE
MAIN DRIVE
EQ
EFFECT 1
EFFECT 2
DELAY
REVERB
TALKING BOX
POSITION
SERI/PARA
SEAMLESS
FUNCTION MODE
BANK(VALUE)
EDIT(CANCEL)
GROUP
STORE
1.MANUAL
2.BANK DOWN
3.DELAY(TAP&HOLD)
4.BYPASS
5.MUTE
6.RTM
7.VOLUME
PRESET
USER
(BOTH)
SEAMLESS
U
P
U O
1, 3
2
STORE
STORE
BANK
Storing Patches
STEP
1
Press the STORE key.
STEP
2
Using the BANK switch and Foot Switches 1 – 4, specify the patch storage
destination.
STEP
3
Press the STORE key again. This completes the storage operation, and returns the
3000 to the Play mode.
ADVANCED GUITAR EFFECTS PROCESSOR
(Edit
M
ode
O
peration)
Changing
the
Patch
Sound