Zoom GFX-5 Operation Manual Download Page 9

ZOOM GFX-5

16

Turning Effects On and Off With Your Feet

 

(Manual Mode)

 

Manual mode is a special mode in which you can use the foot switches to turn effect modules on and off or to 

change the rhythm pattern tempo. This is useful for example if you want to turn only certain effect modules on 

and off during a performance. 

1.

To switch the GFX-5 to manual mode, 
hold the BANK [

Q

] switch depressed 

while the unit is in play mode. 

The indication “MANUAL” appears on the display, 

showing that the GFX-5 has switched to manual 

mode. 

2.

To switch effect modules on and off, press 
one of the foot switches [1] - [3]. 

When the GFX-5 is in manual mode, the modules 

DRIVE, MOD, and REV can be turned on and off 

with foot switches [1] - [3]. The modules are 

assigned as follows. 

 

3.

To change the tempo of the rhythm 
pattern, tap the BANK [

W

] switch 

repeatedly in the desired interval. 

The interval of the last two taps is automatically 

detected and taken as the new tempo. 

H

INT 

By programming a patch beforehand to link the 
ARRM control waveform (

 p. 20) or the DELAY 

TIME parameter of the REV module (

 p. 34) to 

the pattern tempo, you can control these 
parameters manually during a performance. 

 

4.

To return to play mode, press the BANK 
[

Q

] switch once more. 

 

 

MANUAL

Lit: 

module is on

 

Out: 

module is off 

DRIVE module

MOD module

REV module

BPM 95

Tap repeatedly 

ZOOM GFX-5

17

Changing the Sound of a Patch 

(Edit Mode)

 

The edit mode allows you to freely alter the parameters that make up a patch, so that you can create your own 

patches. This section describes how to do this. 

Patch configuration 

Each patch of the GFX-5 consists of several effects 

(effect modules), as shown in the illustration above. 

A patch is a stored combination of modules, each 

with their distinct parameter settings. 

 

Within each module, there are several different but 

related effects which are called effect types. For 

example, the MOD (modulation) module comprises 

effect types such as CHORUS, PHASER, and 

WAH, of which one can be selected. 

 

The elements that determine the sound of a patch 

are called effect parameters. Each module has 

certain effect parameters, whose value can be 

adjusted with the effect module keys, 

PARAMETER [

Q

]/[

W

] keys, [VALUE] dial, etc. 

 

N

OTE 

Also within the same module, different effect 
types will have different parameters. 

 

Basic edit mode steps 

This section describes the basic procedure for 

editing patches in edit mode. For information on 

effect types and parameters in the various modules, 

see the section “Effect Types and Parameters” on 

pages 28 – 34. 

 

1.

In play mode, select the patch you want to 
edit. 

Patches for editing can be selected from either a 

user group (U/u) or a preset group (A, b). However, 

patches from a preset group are read-only. When 

you have altered such a patch and you want to store 

it, you must select a user group patch as store target 

(patch number 1 in the user group bank “U0” is 

automatically preselected). 

 

2.

To activate the edit mode, press the 
[EDIT/EXIT] key. 

The first time you switch to edit mode after the unit 

was turned on, the parameter PATLVL (patch level) 

of the TOTAL module will be selected. 

3.

Press the effect module key for the 
module that you want to edit. 

The effect type currently selected for that module is 

shown on the display. 

 

H

INT 

If a module is selected that is currently off, the 
key flashes more slowly. 

 

4.

To toggle the on/off status of the selected 
module, press the same key again while 
the effect type is being shown. 

The effect type display changes to “-OFF-”. 

 

To return the effect module to “on” status, press the 

key again. 

PATLVL

20

ROOM

Effect type

INPUT

OUTPUT

Summary of Contents for GFX-5

Page 1: ...steps 17 Changing a patch name 18 Storing and Swapping Patches 19 Other Functions 20 Changing effects in real time 20 Using the hold delay function 23 Using the sampler function 25 Calibrating the ex...

Page 2: ...isk of damage Cleaning Use a soft dry cloth to clean the GFX 5 If necessary slightly moisten the cloth Do not use abrasive cleanser wax or solvents such as paint thinner or cleaning alcohol since thes...

Page 3: ...N jack Controls and Functions ZOOM GFX 5 5 AMPDRV Drive section Equalizer section TURBO key VARIATION key GAIN knob VARIATION LED BOOST key ISO COMP key DRIVE key EQUALIZER key ZNR key CABINET key MOD...

Page 4: ...ZOOM GFX 5 7 NOTE If you turn the GFX 5 on while the amplifier is already powered up damage to the speaker may result Always turn power to the amplifier on last When turning off the system proceed in...

Page 5: ...2 BANK 2 BANK 2 BANK 2 BANK 2 BANK 1 PATCH 1 PATCH 2 PATCH 3 BANK 0 PATCH 1 PATCH 2 PATCH 3 BANK 9 BANK 2 BANK 2 BANK 2 BANK 2 BANK 2 BANK 2 BANK 2 BANK 1 PATCH 1 PATCH 2 PATCH 3 BANK 0 PATCH 1 PATCH...

Page 6: ...ches Play Mode ZOOM GFX 5 11 Using the internal tuner bypass mute function The GFX 5 has a built in auto chromatic tuner for guitars To use the tuner function the built in effects must be bypassed tem...

Page 7: ...key to adjust the overall sound of the patch The TURBO key and EDGE key let you touch up the sound of each patch The TURBO key increases the overall sound pressure intensity of the patch and the EDGE...

Page 8: ...TER Q W keys repeatedly you can cycle through the rhythm pattern name tempo and playback volume indication 5 To stop rhythm pattern playback press the RHYTHM key once more HINT When the GFX 5 is in ma...

Page 9: ...combination of modules each with their distinct parameter settings Within each module there are several different but related effects which are called effect types For example the MOD modulation modu...

Page 10: ...5 19 Storing and Swapping Patches This section describes how to store an edited patch in memory and how to swap patches in a user group 1 In play mode manual mode or edit mode press the STORE key The...

Page 11: ...ther Functions ZOOM GFX 5 21 WAH The effect type P WAH pedal wah of the MOD module is selected as control target and the wah frequency FREQ parameter can be adjusted with the pedal or the ARRM functio...

Page 12: ...etain any changes p 19 Checking the effect 9 Play your instrument to try out the settings When the control source is PEDAL the effect parameter of the control target should change according to how you...

Page 13: ...sampler function The GFX 5 incorporates a sampler function that allows recording the input signal in the internal memory This can be used to record a phrase from a guitar connected to the INPUT jack...

Page 14: ...AMPLER key while playback is stopped NOTE When you return to play mode the recorded contents are lost The sampler function cannot be used together with the rhythm function Calibrating the expression p...

Page 15: ...5 29 DRIVE module This module comprises 30 types of distortion and acoustic simulator effects Normally effect types are chosen with the DRIVE knob and the VARIATION key but the VALUE dial can also be...

Page 16: ...o TYPE 7 STK EV Stack EV Simulates a bright combo amp cabinet Simulates an EV speaker in a stack amp cabinet TYPE 4 CMB Combo Simulates a conventional combo amp cabinet All parameters for this module...

Page 17: ...nal sound only 100 cent Detune DRY DOUBLING 1 octave 0 cent 2 octaves 0 cent 1 octave DRY 1 octave DRY 500 cent DRY 700 cent DRY 1 octave 0 Hz DRY 1 octave DRY 0 Hz DRY Pedal minimum value Pedal maxim...

Page 18: ...AMETER Q W keys to select input position and turn VALUE dial to select character R SYNC parameter 0 5 eighth note b1 1 measure 1 quarter note b2 2 measures 2 half note b3 3 measures 3 dotted half note...

Page 19: ...ah Violin playing ZOOM original step sound Standard jet sound Make the midrange talk Sound Variation ARMPHA BOOTS WAVE ZLEAD CLNWAH 12STR U FUZZ TRMCHO INSECT ARMPIT AT WAH VIOLIN STEP JET TALK 1 2 3...

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