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Basic Structure
Internal Structure (System Overview)
169
Owner’s Manual
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Punch In/Out (Song)
You can use this method when you want to re-record only over a specific area of the track. You’ll need to set the start and end
points before re-recording.
In the eight-measure example below, the third measures through the fifth measure are re-recorded.
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Punch In/Out Recording can only be used with Realtime recording.
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Note that the Punch In/Out method always replaces (destroys) the original data over the specified area.
Arpeggio
This function lets you automatically trigger musical and rhythmic phrases using the current Voice by simply pressing a note or
notes on the keyboard. The Arpeggio sequence also changes in response to the actual notes or chords you play, giving you a
wide variety of inspiring musical phrases and ideas — both in composing and performing.
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A single Arpeggio type can be played back at the same time even in the Performance, Song, and Pattern mode, enabling you to play multiple tone
generator’s parts simultaneously.
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Category of the Arpeggio type
The Arpeggio types are divided into 18 categories as listed below.
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Keyboard Mega Voices
Normal voices use velocity switching to make the sound quality and/or level of a voice according to how strongly or softly you play it. This makes the voices
sound authentic and natural. However, with Keyboard Mega Voices, each velocity range (the measure of your playing strength) has a completely different
sound. For example, a guitar voice includes the sounds of various performance techniques. In conventional instruments, different voices having those
sounds would be called up via MIDI and played in combination to achieve the desired effect. However, now with Keyboard Mega voices, a convincing guitar
part can be played with just a single voice, using specific velocity values to play the desired sounds.
LCD
Category Name
Description
Seq
Synth Sequence
Various arpeggio phrases suited for synth voices.
ChSq
Synth Chord Sequence
Various rhythmic chord phrases or synth voices.
HySq
Synth Hybrid Sequence
Various arpeggio types programmed so that bass phrases are played with the lower keys and chords or melodies
are played with the midrange and higher keys. These arpeggio types ar e useful for split voice combinations. In
addition, there are also Hybrid Velocity (“HybVel...”) types that feature different phrases for different velocity
ranges, letting you change the arpeggio phrase depending on how str ongly you play the keyboard.
APKb
Acoustic Piano & Keyboard
Various arpeggio types suited for piano and other keyboar d voices, such as electric piano and clav.
Orgn
Organ
Various arpeggio types suited for organ voices.
GtPl
Guitar & Plucked
Various arpeggio types suited for guitar and harp voices.
GtKM
Guitar - Keyboard Mega Voice
Various arpeggio types suited for guitar Keyboar d Mega voices (see note below).
Bass
Bass
Various arpeggio types suited for bass or synth bass voices.
BaKM
Bass - Keyboard Mega Voice
Various arpeggio types suited for bass Keyboar d Mega voices (see note below).
Strn
Strings
Various arpeggio types suited for strings and pizzicato voices.
Bras
Brass
Various arpeggio types suited for brass voices.
RdPp
Reed & Pipe
Various arpeggio types suited for saxophone and fl ute voices.
Lead
Synth Lead
Various arpeggio types suited for synth lead voices.
PdMe
Synth Pad & Musical FX
Various arpeggio types suited for synth pad voices and special musical ef fects voices, including percussive
sounds.
CPrc
Chromatic Percussion
Various arpeggio types suited for chromatic percussion voices.
DrPc
Drum & Percussion
Various arpeggio types suited for drum and per cussion voices (drum kits).
Comb
Combination
Various arpeggio types suited for Per formances. These are combination arpeggios, with separate phrases
suitable for drum voices, bass voices, and chor d/melody instruments.
Cntr
Control
Various arpeggio types programmed primarily with Control Change and Pitch Bend data. These arpeggio types
change the tone or pitch of the sound, rather than play specifi c notes. In fact, some types contain no note data at
all. When using a type of this categor y, set the KeyMode parameter to “direct” in each mode.
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Recording start
Recording stop
Before re-recording
Punch In
After re-recording
Newly recorded data
Punch Out
Summary of Contents for MOTIF ES6
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