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THE AUTOCOCKER SR

The latest addition to the WGP family of quality markers, the completely redesigned Autococker 

SR now brings superior speed and reliability into its operating performance with high perfor-

mance rates of fire capable of exceeding 25+ BPS. The SR features include:

Electronic Features:

1. Quick Dial™ thumb dial knob for easy access to programming and fire modes. 

2. OLED display screen 

3. Break beam eyes with manual on/off 

4. Completely programmable function and adjustments including: Debounce, Cycle percentage 

filter, Anti-mechanical bounce, Ball in Place delay, Max rate of Fire, Ramp start, Breakout 

Mechanical Features:

1. Closed bolt accuracy. 

2. Ergonomic grip frame assembly 

3. High speed MP5 ram assembly with integrated TRV (Turbo Relief Valves) 

4. Redesigned front pneumatics assembly eliminating low pressure hoses 

5. Dual soft rubber ball stops. 

6. Gasket sealed front block. 

7. Macroline quick release hose. 

8. Internal pump rod. 

9. Adjustable low and high pressure regulators 

10. On/Off bottom line. 

11. Clamping feed-neck. 

12. 14” 2 piece barrel. 

13. Fully adjustable trigger. 

14. Quick release pull pin. 

15. Redesigned light weight delrin bolt. 

12 Fire Modes:

Mode 1 semi-automatic with an unlimited rate of fire

Mode 2 semi-automatic with an adjustable rate of fire

Mode 3 PSP auto-response

Mode 4 PSP 50% ramping 

Mode 5 PSP 100% ramping 

Mode 6 PSP burst

Mode 7 NXL full-automatic

Mode 8 auto-response

Mode 9 50% ramping 

Mode 10 100% ramping 

Mode 11 3 round burst

Mode 12 full-auto 

PCBA OPERATION

AND PROGRAMMING

Features: 

• Fully functional including 12 fire modes: uncapped semi-auto, capped semi-auto, PSP auto-response, PSP 50% ramping, PSP 100% ramping, PSP burst, NXL full-automatic,

  auto-response, 50% ramping, 100% ramping, 3 round burst, and full-automatic

• Trigger switch monitors, using an interrupt based scan.   

• AMB (anti-mechanical bounce) and CPF (cycle percentage filter) algorithms help to eliminate mechanical bounce and switch bounce 

• Programming mode allows changes to DEBOUNCE, SEAR ON, BIP DELAY, AMB,  FIRE MODE, MAX ROF, CPF, RAMP START, BREAK OUT , OPEN DELAY, WATCH TIME, CLOSE TIME, and EYE OFF ROF.  

• All settings are stored in non-volatile memory so they are not lost when battery is disconnected 

• One-touch startup enables the marker to fire instantly 

• Automatic idle power down saves batteries 

• Eye ON and OFF indicators

• Low battery indicator hardware and software shows battery level each time the marker is turned on 

LED and OLED Indicator: (Figure 1)

The multi-color LED on the rear of the grip frame shows which mode of operation the marker is currently in: 

Solid Blue, ready to fire 

Slow Blinking Blue, used to check if eyes are working 

Solid Red, Eye OFF, max rate of fire reduced to current user set 

Power: ON/OFF is handled by the rear power button at the back of the frame.  Pressing it instantly boots the marker, and will show a BLUE LED for eyes enabled.  The OLED screen will show the 

current fire mode and the current Rate of Fire (ROF).  The marker is ready to fire. Power OFF by pressing the rear power button and hold down for at least 3 seconds until the LED and OLED turns 

OFF, then release. 

Eye Operation and Logic : (Figure 2)

The break beam eyes are used to increase speed and prevent chopped paintballs. When used, the marker will cycle as fast as possible. The eyes are enabled when the marker is first turned ON. 

Rear LED should be BLUE. OLED screen will display the current fire mode and the current eye ON ROF. 

-To turn the eyes OFF, press the rear power button and hold for 1.5 seconds and release when rear LED turns RED. When eyes are OFF, the rear LED will be RED and the OLED will display current fire 

mode and the eyes OFF ROF. NOTE: When the eyes are off, the rate of fire is limited and adjustable from 10 to 25 balls per second.  

-To turn the eyes back ON, press the rear power button and hold for 1.5 seconds and release when rear LED turns BLUE. OLED screen will revert back to eye ON display.

Eye diagnostics check: (Figure 3)

Note: We recommend this be done prior to hopper and tank install, confirm that the marker is not pressurized. Turn the marker ON. The rear LED should be a solid BLUE. Pull the pull pin up half 

way and slide the bolt back. Once you slide the bolt past the eyes, the rear LED should now blink BLUE indicating that the eyes are good. Now slide the bolt back forward and confirm that the LED 

is now solid BLUE. Realign the bolt and pull pin with the slide and push the pull pin all the way down until the ball detent inside of the bolt retains the pin. Note: If the LED does not change when 

you move the bolt back, this means that there is something blocking the eyes or your eyes are faulty. Go to eye cleaning section. 

Eye Modes – Two eye modes are available: 

1. ON – Used to fire the marker as fast as possible minimizing and eliminating chop balls. The ASR is a closed bolt system so unlike open bolt systems, the ASR will fire if there is no ball in the 

breech. Once fired, the logic will hold the bolt open a period of time to allow a ball to fully drop into the breech. Once the ball is fully breeched, the bolt will close and be ready for the next firing 

sequence. Note: If you are attempting to fire the marker with out balls, the marker will feel slow. There is nothing wrong with the marker. It should be slow because there is a time that is setup in 

the program to allow a ball to drop into the breech. This time is adjustable and would only be recommend being adjust lower if a high speed loader is available, for example a View Loader Vlocity. 

2. OFF – This mode will fire the marker much faster and is not recommend when shooting paintball because you may chop and break a ball. This mode is for the user who may experience a 

problem with the eyes during a game and want wants to fire the marker faster. The ROF is adjustable and should be setup initially depending on what type of hopper you have. For example, if 

you have a Vlocity, you can set your eye OFF ROF higher then 10 because the hopper can keep up. If you have a gravity feed hopper, you should setup your eye OFF ROF lower to prevent chops. 

Eye OFF can also be a training mode, with the right parameters and without shooting paintballs, the marker will works with any fire mode selected giving you a feel for operation. Note: Eyes OFF 

will be limited to 25 Cycles Per Second (CPS). 

Ready to Fire

Check Eyes

Eye Off

Push and hold

1.5 Sec Release

Push and hold

1.5 Sec Release

Figure 1

Figure 2

Turn Eyes Off

Turn Eyes On

Figure 3

Pull the pull pin up half way and 

slide the bolt back.

slide the bolt back forward and confirm that 

the LED is now solid BLUE

Summary of Contents for AUTOCOCKER SR

Page 1: ......

Page 2: ...arrel sock g Attaching air source h Attaching loader i Firing and adjusting velocity 3 THE AUTOCOCKER SR Electronic Features Mechanical Features 12 Fire Modes 4 PCBA OPERATION AND PROGRAMMING a Features b LED and OLED Indicator c Power d Eye Operation and Logic e Eye Modes f Program g Settings h Program Examples i Additional Features 9 MAINTENANCE a Operation b Maintenance 12 SCHEMATICS 17 SPARES ...

Page 3: ... Never shoot a person who is not wearing proper protection 3 Treat every paintball marker as if it were loaded 4 Never look down the barrel of the marker 5 Never point the paintball marker at anything you don t wish to shoot 6 Keep the paintball marker on safe until ready to shoot 7 Keep the barrel plug in the paintball marker s muzzle when not shooting 8 Always remove gas source before disassembl...

Page 4: ...n the Break Beam Eyes OFF solid RED LED on rear of grip frame turn the eyes ON first before testing If eyes are not functioning properly go to troubleshooting guide E Switching the marker OFF by pressing and holding the rear push button for at least 3 seconds the OLED screen and rear LED will turn OFF signifying that the marker is OFF F Attach your barrel Now attach the barrel sock by sliding the ...

Page 5: ... speed and prevent chopped paintballs When used the marker will cycle as fast as possible The eyes are enabled when the marker is first turned ON Rear LED should be BLUE OLED screen will display the current fire mode and the current eye ON ROF To turn the eyes OFF press the rear power button and hold for 1 5 seconds and release when rear LED turns RED When eyes are OFF the rear LED will be RED and...

Page 6: ...encies from chip to chip make it impossible to time perfectly so the only true way to check rate of fire is to use a Pact Timer or ballistic chronograph The red radar chronographs commonly found at fields are NOT reliable CPF Cycle percentage filter The cycle percentage filter allows adjustment of the point within the current firing cycle that a new buffered shot is allowed Almost all electronic p...

Page 7: ...t the front depending on their hopper Set the feedneck up how you prefer it and tighten both screws before a game Note WGP recommends the use of a higher end hopper example the View Loader Vlocity ASR High Pressure HP regulator has been designed for high flow and regulated pressure consistency It has been set up from the factory with the most consistent setting for the highest perfor mance for mos...

Page 8: ...3 Clean area with alcohol and reassemble Trigger removal Use a 1 16 Allen key to loosen the trigger set screw Figure 14 Slide the trigger pin out and remove the trigger Figure 14 2 Clean the trigger and trigger pin hole on the frame Reassemble confirm that the pin is centered and lock the set screw down Lubricate all moving parts with Vaseline and reassemble Hammer Removal and installation Debris ...

Page 9: ...12 13 SCHEMATIC s ...

Page 10: ...14 15 ...

Page 11: ... 1230 Red 1231 Red 1231 For the player that likes their equipment looking slick the SR Autococker 3 piece Plastic Body Kit allows players to customize their marker The kit includes the right body panel left body panel and the solenoid cover Make the SR Autococker fully customized with the accessory that will turn heads and increase performance with its color enhanced soft grip This SR Strip Kit is...

Page 12: ...xcess paintballs out of the marker Next remove your tank and fire all excess air from the marker Now remove your barrel then lightly spray down marker with a 50 50 mix of rubbing alcohol and water and then wipe it down with a clean cloth Q Does WGP recommend C02 or compressed air on the ASR A WGP recommends compressed air CO2 is not recommend since there is a possibility of over pressurizing and f...

Page 13: ...20 WORR GAME PRODUCTS 5818 El Camino Real Carlsbad CA 92008 800 587 2246 worr com ...

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