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12.
Switching Between HardMPU And Default Creative MPU-401
Both OPL3 and HardMPU are non-PnP devices sitting on the ISA bus in parallel to the CT8920 with
some glue logic. So they don't need any drivers/initialization in DOS, but require manual installation
of the default drivers in Windows from Microsoft package.
HardMPU
To use HardMPU for processing MIDI In/Out messages by GamePort make the following steps:
1)
Set the «
MIDI Host Routing
» switch on the back of the card to
ON
position. This will route
HardMPU intelligent mode host controller to Game/MIDI port.
2)
Select default IRQ_2/9 using the «
HardMPU IRQ Select
» switch.
3)
Select default 330h port using the «
HardMPU Port Select
» switch.
Now HardMPU host controller will be handling your MIDI devices, connected to GamePort.
To use HardMPU for processing MIDI In/Out messages by Wave Blaster header make the
following steps:
1)
Set the «
MIDI Host Routing
» switch on the back of the card to
OFF (1)
position. This will route
HardMPU intelligent mode host controller to Wave Blaster header.
Note:
CD-In
must be
enabled
in the mixer in order to activate the Wave Blaster header audio!
2)
Select default IRQ_2/9 using the «
HardMPU IRQ Select
» switch.
3)
Select default 330h port using the «
HardMPU Port Select
» switch.
Now HardMPU host controller will be handling your MIDI daughterboard, connected to Wave Blaster
header.
AWE64 MPU-401
To use the default Creative AWE64 built-in MPU-401 for processing MIDI In/Out messages by
GamePort make the following steps:
1)
Set the «
MFBEN (MIDI FeedBack Enable)
» switch on the back of the card to
OFF (1)
position.
2)
Move HardMPU from default IRQ_2/9 to any free IRQ (for example, IRQ_7) using the «
HardMPU
IRQ Select
» switch.
3)
Move HardMPU from default port 330h to any free port (for example, 300h) using the «
HardMPU
Port Select
» switch.
Now AWE64 MPU-401 host controller will be handling your MIDI devices, connected to GamePort.