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18
36 - 40
→
Gobo 7 (On the Rocks) Index
41 - 45
→
Open - No Gobo
46 - 50
→
Gobo 1 (Night Sky) Rotate
51 - 55
→
Gobo 2 (Circle of Ovals) Rotate
56 - 60
→
Gobo 3 (Bricked Out) Rotate
61 - 65
→
Gobo 4 (Punch Card) Rotate
66 - 70
→
Gobo 5 (Alpha Rays) Rotate
71 - 75
→
Gobo 6 (HONEYCOMB) Rotate
76 - 80
→
Gobo 7 (On the Rocks) Rotate
81 - 85
→
Open - No Gobo
86 - 90
→
Gobo 1 (Night Sky) Rotate with Mega Stepping
91 - 95
→
Gobo 2 (Circle of Ovals) Rotate with Mega Stepping
96 - 100
→
Gobo 3 (Bricked Out) Rotate with Mega Stepping
101 - 105
→
Gobo 4 (Punch Card) Rotate with Mega Stepping
106 - 110
→
Gobo 5 (Alpha Rays) Rotate with Mega Stepping
111 - 115
→
Gobo 6 (HONEYCOMB) Rotate with Mega Stepping
116 - 120
→
Gobo 7 (On the Rocks) Rotate with Mega Stepping
121 - 255
→
Reserved Values
Gobo
2
Rot/Index
0 - 65535
32767
16-bit control of index and rotation of gobo wheel 1.
29
High Byte
0~126
→
Rotate Fast to Slow <<<
127~128
→
Rotation STOP
129- 255
→
Rotate Slow to Fast >>>
30
Low Byte
DMX
Channel Parameter
Range DMX Defaults
Description
31
Gobo Wheel
2
0 - 255
0
Used as a control channel for different movement options for
Control
Gobo Wheel 1 (Channel 24).
0 - 5
→
Gobo Selection using shortest (quickest) path.
6 - 10
→
Gobo Selection using normal (longest) path.
11 - 20
→
Reserved Values
21 - 50
→
Wheel Spin Forward (Fast to Slow)
51 - 60
→
Wheel Spin STOP
61 - 90
→
Wheel Spin Reverse (Slow to Fast)
91 - 120
→
Gobo Shake Quickest Path (Slow to Fast)
121 - 150
→
Gobo Shake Normal Path (Slow to Fast)
151 - 180
→
Gobo Twist Quickest Path (Slow to Fast)
181 - 210
→
Gobo Twist Normal Path (Slow to Fast)
211 - 255
→
Reserved Values
Summary of Contents for VLZ SPOT
Page 1: ...1 ...
Page 11: ...11 Figure 5 Installing Brackets on Luminaire Enclosure ...
Page 21: ...21 ...