background image

2

Programming the Smart Screen 

Whilst there are on-screen prompts to help, we strongly recommend you read through all of these 
instructions as it will help you understand all the screen can do & how to set it up for your project.

We advise you to plan what you want your screen to do and show before you start programming!

You can enter your own messages and decide how they will be controlled and these must be set 
up using a DCC controller, however once programmed it can be powered by either DCC or DC. 
We show how to enter messages, how to control them and how to change setup addresses.
Once messages have been programmed screens can be controlled in a number of different ways:
• Loco direction - fit on side of a DMU or coach to show destinations which change with direction

Control screen message by Track Sensor, Sensor Signal, Switch, button, reed switch, logic level

• DCC Accessory - eg Station could show different destinations depending on where a point is set

Manually control which one of 10 screens is shown using a DCC controller

Automatically cycle between screens at a time interval you set (1 to 60 second intervals)

Each Smart Screen is given two loco addresses, one used for programming the messages and 
the other to set the clock - these addresses may be changed 

but they should never be the same 

address as any loco etc you already run or you will randomly program or corrupt the screen!

 

• 

Programming mode     

Before starting, reset DCC controller by turning it off - wait - then on

 

First connect the smart screen to the standard DCC Track output of your DCC controller - note 

do not

 connect it to

 

the programming track output! 

  

See page 1 for connection details.

 

Set your controller to Programming address (factory default is Loco address 55), then press F8.

NB If you do not know programming address you can reset it by briefly touching together the rear 
contacts L & C ; note this resets both program & clock address to their default addresses.

1 Message entry and editing

From the programming screen press F4 (Function 4) to Edit a Message:

Select the message letter you want to set up (A to J) using F4 and F5, then press F6 to create or 
edit your message for that screen. Note that if you want to include a real time clock on your Smart 
Screen (press F0 / 

) it is best to do this before entering text so that you see how much space 

you have to enter text on the top line. The bottom line can store up to 137 characters.

Use the keys below to create your message - a 

_

 cursor shows you where you are on the screen

   

 

F1

 Move cursor >

    

F2

 Move cursor <   

(Note F12 does same as F2 because on some controllers F2 is momentary)

    

F3 

F4

 Choose character 

    

F5

 Upper or lower case

    

F6

 Insert a character

    

F7

 Delete a character

    

F8

 Save message and finish

    

F9

 Erase this message (then select F8 to save the clear message)

    

F0 or F10

 Insert / Remove Clock 

(note F0 button is marked Lamp 

 on some controllers)

   

Once you have filled the top line it will automatically move to the lower line - if you do not want any 
character in a location just insert a space. When your second line text is longer than the screen 
width, the screen will automatically scroll the second line continuously to display all the text. 

When you have finished press F8 to save this message or Press F9 to erase the whole message.
To clear all messages from the Smart screen and start again use the Full reset - see page 3

Tip 

If you get to something you do not wish to change, Press F8 or turn off power for 5 seconds

F4 Edit message

F5 Edit controls

Edit Message: 

B

F4 -     F5 +     F6 Edit

Top line here                12.35
If bottom line is longer than th

e screen it automatically scrolls…..

Summary of Contents for SD1 Smart Screen

Page 1: ...re must be taken not to put it under any stress especially making sure you rest the screen face down on a completely flat and clean surface when soldering terminals a piece of expanded polystyrene from packaging can make a good base on which to work The first thing you need to do is wire it up for which you will need a 15 25 watt fine tipped soldering iron and solder together with some wire cutter...

Page 2: ...ming address factory default is Loco address 55 then press F8 NB If you do not know programming address you can reset it by briefly touching together the rear contacts L C note this resets both program clock address to their default addresses 1 Message entry and editing From the programming screen press F4 Function 4 to Edit a Message Select the message letter you want to set up A to J using F4 an...

Page 3: ...dress 56 This example shows address 76 The clock forgets the time as soon as power is lost but it can be set using a DCC controller This facility allows you to set the address from which you set the clock if you have more than one screen you can give them all the same clock setting address so they can all easily be set together F5 Reset Deletes all messages resets clock setting address program add...

Page 4: ...o move to the next digit and F6 to save the address On DCC if train destinations run in wrong directions reverse loco direction CV in the loco decoder Setting up a Destination screen on an Analogue DC train If you are using this on a DC controlled train you just need to wire the Power solder pads P P to the wheel pickups the Smart Screen will detect it is connected to DC and display Message A or B...

Page 5: ...the destination and time on the top line and the lower line shows where the train is calling at Screen message A Further ideas If your station has a second track on the other side of the platform you can fit another Track Sensor on that approach and connect it to Smart Screen input B to trigger similar messages for the other track Or alternatively fit a second track sensor just after the station s...

Page 6: ... controllers 1 or 2 replaces or After it receives the accessory command it says Saving Address Once set to be controlled by DCC accessory commands Smart Screen can display up to 5 pairs of messages each pair assigned to a different DCC accessory address of your choice The Screen always displays the message for the most recent command received Note that to control an accessory you usually have to s...

Page 7: ...h connected to input B Example 2 Single pole Toggle switch wired to inputs A and B to switch between A and B Example 3 Controlling Smart Screen from a system Technical knowledge required Smart Screens may be connected to other train control or hobby computer systems such as Arduino using these inputs though this is a specialist use for which we cannot provide technical support so please do not att...

Reviews: