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SETUP: 

1.   Remove Glow-in-the-Dark Die and 

place by a light source during set-up. 
This will charge the glowing function 
and can be repeated if the die ever dims. 

2.   Unfold the Game Board and place it so 

all players can access the board.

3.   Remove the Hiding Place materials from 

the punch boards and assemble the 
Hiding Places.

4.   The player that most recently took a walk 

in the woods is the Seeker first. This player 
will move the Lantern. All other players will 
act as Shadowlings.

5.   Select the number of Shadowlings. 

The game can be played with as many 
Shadowlings as all of the players decide, 
but no less than three. Try playing a few 
rounds with different Shadowlings to see 
what you like best! 

Note: Players do not need to choose an 
individual Shadowling to play.

 

All Shadowing players will work together to 
move all Shadowlings during the game.

6.   Place Masks on each of the Shadowlings  

in play.

7.   The Seeker turns on the Lantern and places 

it on one of the Red Stones on the edge of 
the board.

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8.   Players place all Hiding Places on the board in the areas between 

the paths. Hiding Places may not touch the path.

9.   Darken the room as much as possible and ensure that the room 

is dark enough to see the shadows cast on the board by the 
Hiding Places. 

10.   The Seeker must now close his or her eyes and all other players 

now choose the best 
hiding places for each of 
the Shadowlings. Each 
Shadowling must begin the 
game hidden in a separate 
Hiding Place.

HOW TO PLAY:

The Seeker begins the game. On the Seeker’s turn, he or she opens his 
or her eyes and rolls the die. The Seeker then moves the Lantern that 
number of spaces along the path of stones on the Game Board.

Seeker Movement Rules:

•   The Seeker must move the Lantern along the  

path of stones shown on the Game Board. Each 
stone represents one space. Even if a stone is  
not a full circle, it counts as 1 space. 

•   Once the Seeker has rolled the die and started 

to move, the Seeker must continue to move in 
that same direction; the Seeker may only move 
backwards or change direction after landing  
on one of the 16 moss-covered stones spread 
along the path.

Stones that are not a full 

circle are still 1 space.

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