TC Electronic M3000 User Manual Download Page 17

15

The Signal page

In the Signal page you select the Input source plus other features.
Use the CURSOR keys to change cursor position, and the
ADJUST wheel to change values.

Input

Select Input source Analog or Digital format.

AES/EBU - Digital AES/EBU can run up to 24 bits. Use the
balanced XLR Digital Input/Output for this connection.
AES/EBU should run balanced 110 Ohm cables. If the “Digital”
Sample Rate LEDs on the front panel are blinking, no clock is
present or the M3000 cannot lock to the incoming Clock.

S/PDIF - S/PDIF are sometimes limited to 20 bits. All TC equip-
ment output 24 bit on SPDIF outputs, and process 24 bit from
SPDIF inputs. Use the RCA jacks Input/Output for this connec-
tion. S/PDIF should run unbalanced 75ohm cables. If the
“Digital” Sample Rate LEDs on the front panel are blinking, no
clock is present or the M3000 cannot lock to the incoming clock.

Tos-link - Optical Tos-link uses the S/PDIF Digital format. Use
the Optical Input/Output for this connection. Tos-link uses
fiberoptic cables. If the “Digital” Sample Rate LEDs on the front
panel are blinking, no clock is present or the M3000 cannot lock
to the incoming clock.

ADAT - When setting ADAT channels, use the CURSOR keys to
change position and the ADJUST wheel to select channel
number. It is possible to select two ADAT channels, process them
and send them out on two different ADAT channels.

Press the I/O key to setup various I/O parameters.
Move the marker using the CURSOR keys and turn the ADJUST wheel to change values.

If the “Digital” Sample Rate LEDs on the front panel is blinking, 
no clock is present or the M3000 cannot lock to the incoming
clock.

Note: The 4-6 unprocessed channels of the ADAT are not passed
through the M3000.

Optical Thru

When the Optical parameter is set to Thru the Digital Input signal
(DI) will pass directly and unprocessed to the Digital Output (DO).

Clock/Sample Rate

The Clock parameter determines what source the M3000 is using
as Digital clock. The M3000 can use:
- Internal 44.1kHz 
- Internal 48kHz
- Sync. - the M3000 will lock to the incoming Digital 

Sample Rate (from the selected Digital Input) or the 
External Sync (word clock).

- Clock - which means that the M3000 is will lock to the 

selected input format.

- Digital - If AES/EBU or S/PDIF is selected as your Input 

source, the M3000 will automatically switch the 
Clock parameter to Digital. 

The M3000 is capable of using its own internal clock while using
audio from the Digital Input. This means that you can use the
M3000 as master clock when working in a Digital setup. The
M3000 will automatically switch to the appropriate clock when
you select Input source. 

Note: The External Sync Input recognizes standard Word Clock
from 32kHz to 48kHz. 

Here you can freeze mix to 100%

Select Status Bit Output:
S/PDIF or AES/EBU standard

Sample Rate:

44100Hz,

48000Hz or

from Digital Inputs

Input selector
Channel select

Dither from 8-22 bits 
on Digital Outputs.

Signal will be present on all
Outputs, all the time

I/O - THE SIGNAL PAGE

Summary of Contents for M3000

Page 1: ...M3000 STUDIO REVERB PROCESSOR USERS MANUAL...

Page 2: ......

Page 3: ...s not operate normally or has been dropped This equipment should be installed near the socket outlet and disconnection of the device should be easily accessible Do not install in a confined space Do n...

Page 4: ...al device pursuant to part 15 of the FCC rules These limits are designed to provide reasonable protection against harmful interference in residential installations This equipment generates uses and ca...

Page 5: ...3 Edit 24 Dynamic Morphing 25 REVERB VSS Introduction 26 VSS FP Film and Post 30 VSS SR Surround 32 Reverb programs VSS 3 33 VSS Gate 35 VSS FP 39 VSS SR 42 C O R E 45 REV 3 46 ADDITIONAL EFFECTS Dela...

Page 6: ......

Page 7: ...to come up with an entirely new way of thinking about reverb This is now known as the VSS Technology The M3000 is first and foremost a reverb unit but we have also included a long list of well known...

Page 8: ...e machine with a single light touch To turn off the machine you must press and hold down the POWER key approx 3 seconds until the display reads M3000 This delay time is to avoid switching off the devi...

Page 9: ...bined presets STORE Save and name Combined presets The M3000 holds 100 Combined factory presets and up to 50 Combined user presets EDIT Engine out level Dynamic Morphing BYPASS Bypasses the entire dev...

Page 10: ...ons If you are connecting the M3000 to unbalanced equipment you must tie pins 1 and 3 together in the cable ends away from the M3000 Please see Soldering Instructions on page 61 By connecting a moment...

Page 11: ...present on all Outputs all the time You can dither to 22 20 18 16 or 8 bit See the I O section on page 15 The Digital Input gain circuit is capable of lifting the signal level This is a very useful fe...

Page 12: ...key on Engine 1 or 2 and scroll through the presets using the ADJUST wheel Press OK to recall when you find the desired preset You are able to search for another preset before recalling it This is cal...

Page 13: ...ckwise to jump to the next preset section Example You have recalled any ROM preset between 1 and 250 Press SHIFT and turn the ADJUST wheel clockwise one click and you are now previewing preset 251 Pre...

Page 14: ...nd the control section are actually four fast RECALL keys Switch between your favorite Single presets or Combined presets with the touch of a single key or use the SNAPSHOTS as four compare keys A Sna...

Page 15: ...e you can store the preset Choose one yourself by turning the ADJUST wheel Use the CURSOR keys to select the name line Use the ADJUST wheel to select a letter and press the OK key to confirm each lett...

Page 16: ...st give you a very good starting point The Reverb Wizard is a unique guide that helps you find the optimal factory preset for your program materi al By selecting an algorithm and the instrument type y...

Page 17: ...y to setup various I O parameters Move the marker using the CURSOR keys and turn the ADJUST wheel to change values If the Digital Sample Rate LEDs on the front panel is blinking no clock is present or...

Page 18: ...ut between professional and consumer format When AES is selected the M3000 will output the professional AES EBU standard and when S PDIF is selected the M3000 will output the S PDIF consumer standard...

Page 19: ...adjusted individually or simultaneously Use the CURSOR keys to select either the L or R channel and the ADJUST wheel to change value Placing the cursor between the L and the R enables you to adjust t...

Page 20: ...ly split the M3000 into two independent mono effect units Use left Input Output to connect Engine 1 and right Input Output to connect Engine 2 Linked When you select the Linked Routing the two Engines...

Page 21: ...xing console Dual Input mode Recall two different effects Try recalling a gated reverb for let s say a snaredrum in Engine 1 and a nice long hall type reverb for vocals in Engine 2 Using two different...

Page 22: ...et to Omni the M3000 will respond to all channels When set to Off no MIDI will be received Filter Sets whether the current section of the M3000 should respond to MIDI Control changes CTRL and MIDI Pro...

Page 23: ...ent features Engine 1 Bypass Engine 2 Bypass Engine 1 2 Bypass or Tap Tempo Program Bank Change M3000 holds 500 100 presets Standard MIDI Program changes range from 1 128 Therefore you must assign the...

Page 24: ...turally be assigned to controller no 11 Now you can perform a manual smooth fade between the two engines that exactly applies the scenario MIDI MONITOR MIDI IMPLEMENTATION Program changes Channel poin...

Page 25: ...the TAP TEMPO key You also have the possibility of changing the tempo using the BPM parameter in the Tempo menu When a preset has been Tapped the parameter attached to the Tap function will be dis pl...

Page 26: ...want the preset to be stored by turning the ADJUST wheel Press OK to confirm In this process you can also change the name of the preset see the Store chapter on page 13 Edit In the Edit display you us...

Page 27: ...om a small discreet Room type in the verse to a Big Bright Hall in the Chorus This can be achieve by using Dynamic Morphing Simply select the two presets in the two Engines and then acti vate the Dyna...

Page 28: ...er developed but it is the Early Reflections that define the personality of the room so try to experiment with this relationship By using these parameters correctly you can create a BIG sound without...

Page 29: ...the Early Reflections blend properly with the direct signal rather than competing with it The Lo Cut filter is very useful if you want to reduce the Early Reflections in the area between 125 400Hz Tr...

Page 30: ...28 28 VSS INTRODUCTION...

Page 31: ...ntire Reverb section Early Reflections as well as tail We recommend using the Rev Delay as your first choice when moving the Reverb tail from the direct signal The Early Reflections take place in the...

Page 32: ...SR algorithms tests analysis and measurements have been made in three dimensional models of different rooms to obtain knowledge of the reflections The results have been used to recreate all these refl...

Page 33: ...Diagram overview of the VSS FP reverb with Early Reflection generator and stereo reverb generator in parallel For further details please see the illustration on page 28 and read the descriptions of t...

Page 34: ...SS SR algorithm is fully mono and stereo compatible M3000 and Surround decoder setup VSS SR SURROUND VSS SR Surround The VSS SR Surround algorithm is a unique room simulator with new facilities for su...

Page 35: ...n the Combined Mode Rev Delay 0 200ms A delay to the tail of the reverb Adds additional time between the Early Reflections and the onset of the tail of the reverb Pre Delay 0 200ms A delay placed at t...

Page 36: ...Z sets the frequency at which the transition from the mid frequencies to the high frequencies takes place VSS 3 Mid Decay 0 01 2 5 The Ratio control multiplier for the mid frequencies This parameter i...

Page 37: ...When the Input signal falls below this Threshold the Gate starts working This means that the higher Threshold the more expansion you will get Attack The Attack is the time that the Gate uses for bring...

Page 38: ...rolls off the Decay time according to the Gate Decay setting but leaves the Output level unattached Both will do Output level roll off and Decay roll off at the same time Decay 0 01 20s The Decay time...

Page 39: ...ay parameter is set to 2 0sec and the Hi Decay parameter is set to 1 5 frequencies above the Hi Xover will decay for 3 0sec On the other hand if this parameter is set to 0 5 the decay time above the H...

Page 40: ...en change the Type of Mod and listen to its affect on the tail Pick the one you like if you are going for that Famous Sound Sounds cool but beware the tuning of the instruments can get a little strang...

Page 41: ...s set to off the Reverb effect will consist entirely of Reverb tail Rev Lev 100dB 0dB The Output level of the Reverb tail When Rev Lev is set all the way off the effect will consist entirely of Early...

Page 42: ...z 20kHz Rolls off the top end as it enters the Reverb tail Used in conjunction with Hi Soften and Hi Decay to darken a room Hi Soften 50 Hi Soften is a special filter used to soften the high frequenci...

Page 43: ...ation and listen to its effect on the tail Be aware that by using extensive modulation of the tail you might get a detuning effect of the source material In that case reduce the Width and Depth Reverb...

Page 44: ...of the Early Types only have one position available VSS SR Surround The VSS SR Surround algorithm is a unique room simulator with new facilities for surround production The diffused field of the simu...

Page 45: ...ke a reverb sound brittle or harsh sounding Hi Soften is scaled linked to the Hi Cut and Hi Decay parameters Hi Decay 0 01 2 5 Multiplier for the frequencies above the Hi Xover frequency Example If th...

Page 46: ...pe Width 0 200 Sets the Width of the modulation Space Mod This group of parameters sets the way the sound moves about the room Type Off Normal Fast Slow MidFreq Sync Rate 100 default 100 Allows you to...

Page 47: ...sover frequency between low and mid band reverberation filter C O R E The C O R E algorithm is a well known TC Reverb from the M5000 and is very good on short to medium decay times C O R E has all par...

Page 48: ...eflection Decay Sets the Decay time The value indicates the time to where the Reverb tail is damped to 60dB Distance The relative distance control varies the mix relations between early and later refl...

Page 49: ...oop Lo Cut Freq Feedback filter Locut shelving type filter 6dB oct at the feedback loop Mix Mix between direct signal and effect Out Level Adjusts Output level Use this parameter to match levels betwe...

Page 50: ...om 20Hz to 5kHz High shelving filter ranging from 500Hz to 20kHz Three band filters ranging from 20Hz to 20kHz Band width Low and high shelving filters have 2 different slopes The bandwidth of the 3 b...

Page 51: ...t signal This function makes the stereo image much wider LFO Curve Sets the curve of the LFO Choose between Sine or Triangle The most commonly used waveform in Chorus is Sine see curve figures in Trem...

Page 52: ...tart the current waveform at two different points Example If LFO is set to 180 left and right will be exactly opposite See the LFO phase figure in the Chorus section Tremolo Speed Controls the how fas...

Page 53: ...uce or eliminate noise EXPANDER GATE Threshold When the Input signal falls below the Threshold the Expander Gate starts working This means that the higher Threshold the more expansion or gating you wi...

Page 54: ...4 1 it means that for every 4dB the Input level rises the Output level increases by only 1dB Attack Attack is the amount of time the Compressor uses to reach the gain reduction specified by the Ratio...

Page 55: ...Attack set to 20ms the De esser will use 20ms to reach the gain reduction of 3dB Release Release sets the fallback time of the De esser after the signal drops below the Threshold Freq Sets the center...

Page 56: ...f your M3000 simply select this function and press OK to store your Default settings Set User Name This function makes it possible to write your Name and Phone number into the M3000 Press OK to access...

Page 57: ...t show 0dB to pass test Press CANCEL to exit Digital I O test MIDI I O test Select MIDI I O test by pressing OK Connect the M3000 MIDI Output to the M3000 MIDI Input Prg change 1 128 is send out on MI...

Page 58: ...at least 3 seconds All programs sound phased You are using the M3000 in combination with a mixing console send return but have not set Mix to 100 You can do this permanently in the I O page Noise on D...

Page 59: ...f bits A signal going to a DAT or CDR recorder should always be dithered to 16 bit PRO CONS LEVELS Depending on which equipment you are using along with the M3000 you must set the PRO CON parameters c...

Page 60: ...to 24 bit 44 1 kHz 48 kHz 0 2ms 48 kHz 20 Hz to 23 9 kHz 0 01 0 1 dB 48 kHz XLR balanced pin 2 hot 20 kohm 22 dBu balanced 10 dBu 12 dB headroom 22 dBu to 10 dBu 24 bit 1 bit 128 times oversampling 0...

Page 61: ...able Cntrl 11 Output Level Cntrl 12 First Param on Edit page Cntrl 13 Second Param on Edit page Cntrl 14 Third Cntrl 15 Cntrl 16 Cntrl 17 All Controllers are single byte type scaled to parameter range...

Page 62: ...On TC units with RS485 interface pins 1 and 3 on the DIN connectors are reserved for RS485 connection Therefore if you are connecting the unit to other equipment that use these pins please make sure...

Page 63: ...range of 251 500 the overview will cover this range only The categories Range 1 250 Range 251 500 Note Where nothing else is specified the VSS 3 algorithm is used Top 20 Presets The first 20 presets a...

Page 64: ...ce 27 Full Gymnasium 28 Drews Small Hall 29 Coffee House 30 Big Dense Studio 31 Bright Theatre 32 Really True Hall 33 Queens Arena Full 34 The Club 35 Venue Clear 36 Venue Warm 1 37 Nice Hall 1 38 Ven...

Page 65: ...gs REV 3 84 Bass Fishing REV 3 85 Big Empty Space 86 Medium Bright Hall REV 3 87 Bright Guitar Hall 88 Bright Slap Reverb REV 3 89 Lounge Lizard C O R E 90 Slap Back Vox 2 91 Clear Hall 92 Blind BG Vo...

Page 66: ...5 Long And Smooth 136 Sweeping Weirdverb Rooms Preset 137 to 190 Smaller and generally more tight rooms The Natural sounding part of the presets are from 137 to 162 and the Super natural part goes fro...

Page 67: ...6 Dance Snare 177 Drum Room Xpander 178 3 Car Garage 179 In A Cylinder 180 RMX Ambience Wide 181 Small Guitar Room REV 3 182 Clear Guitar Room 183 Dark Snare Hall 184 Dark snare 2 185 Slap Back Guitar...

Page 68: ...lubs Preset 212 to 225 A group of very small and tight presets mainly made for drums and other percussive material 212 Real Drum Booth 213 Small Wood Chamber 214 Vintage Snare Room 1 215 Vintage Snare...

Page 69: ...uction is that it has to sound natural and realistic This doesn t necessarily mean nice and smooth as it often does in music applications but that it has to be trustworthy and fit into the scenes We h...

Page 70: ...Dining Room 270 Corridor 271 Small Bathroom 272 Bathroom Blue 273 In The Kitchen 274 Interior Kitchen 275 Kitchen 276 ConfRoom Damped 277 Shrinks Office 278 Reception Area 279 Wooden Office 280 Store...

Page 71: ...30 Big Stairway 331 Home Garage 332 Modern Kitchen 333 Big Toilet 334 What A Toilet 335 Public Mens Room 336 Empty Store 337 Empty Nightclub 338 Storage Room 339 Recital Room 340 Hotel Lobby 299 Basem...

Page 72: ...Scoring Stage 1 359 Scoring Stage 2 360 Scoring Stage 3 361 Dialog 5 362 Dialog 6 363 Dialog 7 364 Party Chit Chat The largest indoor halls and areas Indoor XXL Presets 370 to 399 The largest indoor a...

Page 73: ...s and reverb between buildings at the street 410 Courtyard 411 Market 412 Alley 413 HarlemStreetAtNight 414 Stone Garden 415 Boat Trip In Venice 416 Backyard 417 Backyard Qntec Wide 418 On The Street...

Page 74: ...l 439 Jump Off Thee Bridge Mother Nature presets Nature Presets 440 to 459 A block of dedicated nature area reverbs 440 Green Forest 441 Forest In Winter 442 Forest In Autumn 443 Forest On The Hill 44...

Page 75: ...At The Sea SR 494 Jungle SR 495 Forest SR 496 Canyon SR 497 Arboretum SR 498 Mine Corridor SR 499 Mine Chamber SR 500 Cave Long SR 460 Speaker In A Room 461 Stinger 1 462 Stinger 2 463 Stinger 3 464 W...

Page 76: ...ed Reverb 3 Giant Space 4 XXL Tone 5 Twang Reverb 6 Wide In Your Face 7 Techno Wave 8 Comp Reverb 9 Dual Delay 10 Thick Ambience 11 Double Ambience 12 Slap Reverb 13 Drum Rev Amb 14 Ambience 15 Morphi...

Page 77: ...ourt 2 60 Submarine Big 61 De S Wood Chamber 2 62 Stairway Wood 2 63 Elevator on 3th 64 Elevator on 5th 65 Elevator on 9th 66 Castle Normal 67 Machine Room Large 1 68 Machine Room Large 2 69 Machine R...

Page 78: ...LIST 76 90 Computer Voice 3 91 Computer in Space 1 92 Computer in Space 2 93 Reverb for Isato 94 Pantheon 95 Sewage System 96 Military Base SR 97 POW Camp SR 98 Football Ground SR 99 Seaside SR 100 L...

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