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EFFECTS - REVERB
Reverb Types
G-Natural features four different reverb classics. All types
have identical editable parameters, but the reverbs’
characteristics vary.
Spring
The Spring algorithm is designed to reproduce the sound
of old spring reverbs, such as the ones used in vintage
guitar amps.
Hall
The Hall algorithm simulates a rather large hall and
preserves the natural characteristics of the source
material. Excellent when you strive for a discrete Reverb
with medium to long Decay times.
Room
The Living Room type simulates a relatively small, well
furnished room. In such a room, many reflections are
absorbed by soft materials, and the source signal is
reflected and sustained mainly from the walls.
Plate
Before the digital era, either reverberating springs or
large metallic plates were used to create reverb effects.
Plate reverbs sound diffuse and bright. They can be used
to make the processed signal “stand out”, rather than
blend naturally.
These brief introductions should only give you a hint in
terms of choosing the right one for a given application.
Take some time to listen to the different types,
experiment and don’t be afraid to be innovative!
Common Reverb Parameters
Decay
Range: 0.1 to 20 seconds
The Decay parameter determines the length of the
reverb diffuse field. The length is defined as the time it
takes for the diffuse field to decay approximately by
60dB.
PreDly – Pre-Delay
Range: 0 to 100ms
This parameter defines a short delay placed between the
direct signal and the reverb diffuse field. Use pre-delay to
keep the source material clear and undisturbed from the
more diffuse Reverb Diffuse Field arriving shortly after.
Color
The Color parameter can apply dramatic changes to
characteristics and style of the reverb – from “dark” and
“ambient” to “crisp” and “bright”.
Mix
Range: 0 to 100%
This parameter sets the relationship between the dry
signal and the level of the effect in this effect block.
Shape
Range: Round, Square or Curved
The shape of the simulated room is of great importance
to the reverb characteristics. Try the various shapes.
Size
Range: Small, Medium or Large
Though long decay times can be applied on all reverb
types, selecting a predefined (room) size may get you
closer to the sound you desire. To achieve a natural
sounding emulation of a big room with long decay, select
“Large”. Use the Medium and Small settings accordingly
for simulations of smaller rooms.