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spins better than any aerobatic plane. It spins like a top and doesn’t lose altitude. Just try it a little
higher up than I did because it takes just a little longer to come out than you think.
15)
Flying
a.
All warbirds and many other planes veer hard to the left on take off. This plane is no exception.
As you go to full throttle, put in right rudder!
b.
I prefer to take off with partial flaps. This gets the plane into the air more quickly.
c.
I land with full flaps at a very slow pace. You must add throttle with flaps. As soon as you touch
down, I recommend that you retract the flaps because the tail of the plane will come down right
away and make it easier to control. With the flaps extended, the tail will stay up in the air longer.
d.
On one of the first flights, fly the plane inverted. The plane should slowly descend if the CG is
correct. If the plane climbs, add weight to the nose.
e.
We did not remove all the dihedral, so the plane rolls in the direction of the rudder. Right rudder
makes the plane roll to the right. Also, right or left rudder causes the plane to pull down towards
the landing gear. If you are an aerobatic pilot you will be used to this. I suggest that you use your
computer radio to mix in opposite aileron to rudder and also to mix up elevator to rudder so that
using the rudder offers more yaw and less of the other.
f.
We have flown this plane straight down at full throttle with a DA-85 with a 20x16 prop and have
gone over 160mph. If you do this, don’t aim at any people, and don’t pull too many G’s! If a
servo, servo linkage, control horn, or whatever stops working, it could be a serious problem.
g.
If you fly in fun scale, there are many photos of these planes in full scale available on the
internet.
h.
While the original model would hover and torque roll, we changed the hinging to be more scale.
The flight envelope is more scale as well.