Soundmachines DC1drumcomputer User Manual Download Page 5

In  

external clock mode

, a pulse (low-to-high) on reset input 'resets' the

current sequence, i.e. the current sequence (pattern) is executed starting
from the first step (restart from the first step). 

start/stop

:   this   input,   along   with   the   button,   starts   and   stops   the

sequence. The two methods of control are concurrent, i.e. when the input
on the jack is ZERO and the user presses the start button the sequence
starts, etc... 
In 

external clock mode

, a pulse on the start/stop input 

pauses

 the current

playing   sequence,   and   another   pulse   on   the   same   input   put   the
sequencer in play, i.e. the current sequence (pattern) is executed starting
from the 

next

 step (the next step is executed).

In  another words, in  

external clock  mode

  the  start/stop input has   the

same   behavior   of   the   play/pause   button.   In  

internal   clock   mode

  the

start/stop input is not used. It is active, currently, only in external clock
mode. 

CVA

-

CVD

: CV inputs for configurable functions. Those are 0-5V inputs.

Modes of operation

EDIT MODE

: As soon as the user touches one of the encoders, the display will

show a blinking dot on the matrix. The user can now move the dot by means of
the two encoders (row/column). The blinking of the dot is different depending if
it sits on an active step or not. When the user presses the right encoder the
status of the 'pointed' step changes, cycling through ACTIVE and NON ACTIVE
states.   After   5   seconds   of   inactivity   the   module   returns   to   either   the   STOP
mode or the RUN MODE.

STOP MODE

: the matrix shows the active sequence, the sequencer is stopped

and the module is waiting for input form the user OR from the external signals.

RUN MODE

: When the sequencer is active and running, and the user is not

operating the unit on other modes, the display shows the 'active sequence'
and, for each track, a DOT shows the current steps, moving with the clock. The
status of the steps are X-OR'ed (inverted) as the sequence progresses. If the
length of the tracks are all equal the user sees a vertical bar that is running on
the matrix.

MENU MODE

: By pressing the LEFT encoder the user enters the MENU mode,

and the screen shows, by rotating the left encoder, the menu items as defined
below. When the user selects a menu item with the right encoder push, enters
the PARAMETER CHANGE phase and can change (with the right encoder) the
value  of the  parameter. Confirmation (end EXIT from  MENU MODE) is made
through a push on the right encoder. MENU MODE is also exited by pushing the
LEFT encoder or by waiting 20 seconds.

Summary of Contents for DC1drumcomputer

Page 1: ...soundmachines DC1drumcomputer user s manual January 2015 Introduction Care and feeding Specifications...

Page 2: ...early identifying functions and values in a textual way Basic functionalities includes 8 track x 16 step step sequencer 128 memory locations for patterns song modes fill in patterns loop concatenation...

Page 3: ...ay and the values of the various parameters in all the user functions When pressed typically selects or confirm the current action In pattern edit mode the step gets activated or de activated by press...

Page 4: ...en IMPORTANT the active steps are retained in memory even if out of scope This parameter is not saved in memory and when the board starts running its default value is automatically loaded The default...

Page 5: ...oders row column The blinking of the dot is different depending if it sits on an active step or not When the user presses the right encoder the status of the pointed step changes cycling through ACTIV...

Page 6: ...ts running its default value 1 is automatically loaded LOCK NLCK LCKT LCKC LKTC LTCS LCKA You can choose one of six lock types in song mode loop mode and when you insert a fill in pattern in your curr...

Page 7: ...only on the base pattern 6 LOCK ALL LCKA all the parameters of an active sequence are locked to that of the first active sequence base pattern and only the set of tracks is reloaded CLEAR CLRS CLRA CL...

Page 8: ...AAAB the active pattern A is the first of 4 AAAB SNGb ABAC the active pattern A is the first of 4 ABAC SNGc AAAB CCCD the active pattern A is the first of 8 AAAB CCCD SNGd ABAC DEDF the active patter...

Page 9: ...sen randomly from those valids a sequence becomes valid when you load from memory explicitly with the load button and you edit its parameters A sequence is marked valid also when after you ve edited y...

Page 10: ...before and after the active current step when the level of the input signal is maximum on the CV analog input When you re appling density on a track and you edit the pattern you see the original sequ...

Page 11: ...the MENU section Rolls are NOT ACTIVE when external clock is selected EUCHLYD BEATS EUC1 EUC8 the input voltage generates really cool euchlydean rhythms Mapping measures etc will be defined LEGENDA a...

Page 12: ...rst to the subsequent patterns of the song you can change the tracks real time or by stopping the execution with the play pause button 5 Once you set up your song completely you can save the song with...

Page 13: ...lease too Step 2 Shutdown and restart the DC1 drum holding the two encoder buttons down and having inserted the SDcard into the slot SD Step 3 The LED matrix shows the steps of reprogramming the erase...

Page 14: ...UENCE if it is founded and if it is correctly formed the DC1 loads the sequences contained in the file on its flash with all parameters Recall from the preceding section Panel Description store button...

Page 15: ...ecks for the presence of the SDcard and if it is detected it saves on the SD the content of all the sequences image stored sequences on a file called SEQUENCE If there is already a file with the same...

Page 16: ...er suggested This function becomes active when the right encoder is pressed by at least 500ms if you hold down the right encoder after 500ms continuing to hold it down you activate the function for wh...

Page 17: ...e others in song mode and loop mode this works well but in normal mode it is not correct If I have to play a syncopation an ostinato circular music maintaining a line 16 step long I saw that if I shor...

Page 18: ...Note although this is extremely boring stuff all the cited trade marks and registered product names are property of their legal owners...

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