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Table Interruptions

Occurs every 500 seconds or so

 

 
Below I will detail those events thus giving you an explanation on how to complete them. Note that there is 
no penalty for not completing any of these Missions, but some of them have to be completed to continue 
with the game; also don’t get worked up by some of them saying ‘HURRY UP!’ because it will put you off 
your game. 

 

Special Events:

 

As you play your Game you will notice on the Dot-Matrix some sort of Countdown occurring and 
you’ll will be wondering what that for. It counts down from 500 Seconds if I remember correctly, 
now when it reaches 0 you will witness a Special Event being triggered. 
 
This Table loops between two Special Events which is shown below, it will always start with Frozen 
Ship.  

- Frozen Ship - You will be playing this Mission with a Blue Ball which is Cool…. Pun intended. 
Hit the Shuttle Ramp (3) or the Spider Ramp (8) to start a 45 or so second countdown. After you 
must spin the Spinner which is located on the Right Orbit (9) entrance this will also cause the 
Ball to hit the Bumpers. You can usually do this in one shot round the Orbit. 

- Oxygen - A 45 or so second timer will start automatically, hit the Orbits to spin the Spinner on 
the entrance of the Right Orbit (9) and hit the Bumpers while traveling through.  

 

Zero Gravity: 

 

This Event occurs when you hit the 2 Bumpers just above the 2 Bottom Left and Right Flippers a 
total of 20 times. You are then given Multiball, you can then score some jackpots and then after a 
certain amount of time has passed, the Gravity decreases. The remaining Balls will just float over the 
Table for a while and you just have to sit back and wait. This Mode only ends if you go down to 1 
Ball and you can't lose any Balls when the Gravity decreases, trust me it’s annoying, lol. 

 

Mini orbit Missions:

  

Hitting the Mini-Orbit (6) about 4 or so times will start one of its Missions. Again it will loop 
between 2 Missions, always starting with Power Failure. 

- Power Failure - During this Mission you have 30 seconds to recharge the Ship's Batteries. To 
charge the Batteries you must spin the Spinner which is located on the Right Orbit (9) entrance 
this will also cause the Ball to hit the Bumpers, It usually only takes one or two hits. 

- System Failure - The whole system fails and to restart it you have to hit the Shuttle Ramp (3), 
Spider Ramp (8), Mini-Orbit (6), Pyramid Ramp (4), then Mission Hole (5). No timer so you 
have to complete this Mission once it has activated. 

 

Space Station

 

this is activated when you hit the 2 Targets at the entrance to the Shuttle Ramp (3) and then hitting 
the Shuttle Ramp (3). Once this Mission starts you have 20 seconds to install 4 Components on your 
Space Station remember you gain a bit of time back after each successful hit. You install the 
Components by hitting the Left Orbit (2), Right Orbits (9), Mini-Orbit (6) and the Spider Ramp (8).  

 

Portals of Light

 

to activate this Mission you must hit the MARS targets (1) once all 4 MARS targets are hit the 
Mission begins. You will notice that Portals will appear all over the Table, you now must shoot the 
Ball through 10 Portals before the timer runs out to complete this Mission. I will admit when you 

Summary of Contents for Mars Table

Page 1: ...Page 1 of 13 Mars Table Guide By ShoryukenToTheChin 8 4 10 9 6 7 1 5 3 2 ...

Page 2: ...e is one of the most visually appealing Tables in Zen library of Tables originally only available on Zen Pinball on PS3 This Table has been brought over to the Pinball FX2 Platform on Xbox 360 The have been slight modifications through this transfer like the Table Interruptions occurring less often as its Zen Pinball Brother The Table has a lot of variation when it comes to Mission Modes which we ...

Page 3: ...u can see where these are located Tip for getting Kickbacks lit safely Hit the Mission Hole 5 it will either drop the ball on the Left or Right Inlane The Inlane closest to its Outlane Note that some Missions will not allow this Mission Hole 5 trick to work Ball Save Now this is activated by hitting the 5 Targets that are located on these Ramp entrances Shuttle Ramp 3 Satellite Up Kicker 7 Spider ...

Page 4: ...ame process as lighting the Kickback lights use the Triggers on your Controller to alternate which lights are lit and this should allow all lights to eventually become lit The Lanes can be seen on the below Image Light up all 3 and your Multiplier will increase by x2 so for example 2x then 4x etc Once you reach a 10x Multiplier the Extra Ball light in front of the Mini Orbit 6 will light up Hit it...

Page 5: ...pots and then after a certain amount of time has passed the Gravity decreases The remaining Balls will just float over the Table for a while and you just have to sit back and wait This Mode only ends if you go down to 1 Ball and you can t lose any Balls when the Gravity decreases trust me it s annoying lol Mini orbit Missions Hitting the Mini Orbit 6 about 4 or so times will start one of its Missi...

Page 6: ...Page 6 of 13 first activate this Mission you will be like WOW but be careful this Mission causes a lot of Ball lost moments trust me on that ...

Page 7: ... 5 Samples you need to collect after that the location of the Arm will change Repeat this 4 more times to gain all the remaining 4 Samples After you have hit the Arm 5 times the Mission will be completed Note Don t worry if you run out of time as you re progress will be saved but I think this only counts for the Ball you activated the Mission with but not sure Ignition Sub Mission Once this Missio...

Page 8: ...Page 8 of 13 And on the Right of the Table Galaxy Targets 10 Right Orbit 9 Spider Ramp 8 Easiest Ramp Satellite Up Kicker 7 Mini Orbit 6 ...

Page 9: ...ts done first but go ahead and do this part however it suites your play style To hit the Targets you need to make very late aimed shots at the Targets with the Ball held with one of the Flippers Try to do this with the other Ball on the Top of the Table perhaps going up a Ramp because if both are held at the same time while trying to hit a Target you can end up hitting the Ball out for a drain Tip...

Page 10: ...that you will fail this Mission many times but keep trying and eventually you will complete it I know I wanted to throw my Pad into my screen a number of times when I just had to lock the Balls into the Pyramid and failed ...

Page 11: ...ntil you find the 3 correct switches and you will complete this Mission Dock This needs to be done 3 times Sub Mission This Mission is basically a lock the Ball gig when this is activated you have about 20 seconds to hit the Satellite Up Kicker 7 again to lock a Ball You must Then repeat the above process 2 more times thus Locking 3 Balls and the Satellite Main Mission will become available Note t...

Page 12: ... Beam will move and uncover another Symbol do this another 4 times to complete the Mission Note Like the Sample Mission in the Shuttle series your progress is saved if you happen to run out of time but I am sure you need to not lose the Ball in which you started the Mission for it to remember Once again not sure Refuel Main Mission Now the objective of this Mission is to hit a Ramp or Orbit then t...

Page 13: ...y advice I can give you is make sure you are confident at hitting the Mission Hole 5 and don t panic because thinking you will complete something on your first time isn t logical Upon hitting the Mission Hole 5 for the sixth and final time the Wizard Mode will complete Congrats you have successfully uncovered the Secrets of the Red Planet FINAL MISSION IS COMPLETED AT THIS POINT Special Thanks to ...

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