14
ATSEL HMI User Manual
Example
1.
Shining light (controlled by time)
Put a Picture Display on scene, in the general page set the Total Status 2, Status
type to auto change with frequency being set 5 x 0.1s. In Label page, add an indicator
pattern from the Gallery to a status screen, in Visibility page set controlled by bit, When
the corresponding bit value to achieve the effective state the indicator pattern will be
displayed.
2. Liquid storage tank.
Put a image of Graphic Components, select a liquid storage tank from Gallery, and
drag into a Bar graph of Object components to cover the liquid area of tank.
3. Rotation motor
First put a picture
and set as display when bit control value being 0, put a
similar GIF component
and set as display when bit control value being 1. These two
components must be set the same size and same position(Use alignment function). Or
put a picture to be displayed when its bit control value being 0and put a Picture Display,
set to automatically switch 0.1s, Then select two motor pictures with same shape but
different angle in the Gallery, set to display them when the bit control value being 1.