24
25
As the sto ryline develops th e re are situations in which Ryo must enga ge in fights. These fights are not
l i m i ted to simple one-on-one encounte rs. In some, Ryo must ta ke on multiple opponents in one fight.
A st re n g th ga u ge will appear in the bot tom left of the game display during the Free Battle.
Once Ryo and his opponent(s) assume a fighting pose, the Free Battle commences.
Utilize the many martial arts moves in Ryo’s re p e rto i re to atta ck and defend, slap your opponent
d own when th e y ’re off guard, ta ke adva n ta ge of your opponent’s power fl ow when atta cked
and turn it back on them, etc., any thing you can to win the fi g h t .
FREE BAT T L E
P re s et Move
Press to have Ryo execute the move
pre-set from the Martial Art Moves
Scroll. For details on how to pre-set
a move, see p. 24.
P ress to have Ryo move
in the direction pre s s e d .
If no opponent is with i n
ra n ge Ryo will wa l k. If
an opponent is with i n
ra n ge, he will glide.
This is also used fo r
m ove command input.
B u t ton
T h row Move
B u t ton
Leg Move
B u t ton
G u a rd
Depending on the situation,
pressing will have Ryo evade or
utilize an opponents attack move.
Tri g ger
Ru n
Tri g ger
B u t ton
Hand Move
Sta rt Butto n
H e l p
Analog Thumb Pa d
Vi ew
D i rectional Pad (D-Pa d )
Wa l k
Executing Moves
Use to execute hand moves, for leg moves and for throw moves.
All the moves that appear on the Martial Art Moves Scroll can be performed
using different button, trigger and D-Pad combinations.
Victory and Defeat
Victory is self-explanatory, however, defeat occurs whenever Ryo’s
power gauge reaches zero and he is knoc ked down.
This section is an introduction to the martial art moves Ryo has already mastered at the
start of the story. The commands described here are valid for situations when Ryo is facing
to the right and his opponent is positioned to Ryo’s right. If Ryo is facing left
and the opponent is positioned to Ryo’s left, the D-Pad commands must be reversed.
Move Introduction
Hand Moves
Tiger Knuckle
Elbow Slam
Twist Knuckle
Elbow Assault
Upper Knuckle
Sleeve Strike
Rain Thrust
Leg Moves
Crescent Kick
Trample Kick
SideReaperKick
AgainstCascade
Surplice Slash
Thunder Kick
HoldAgainstLeg
Power Moves
Big Wheel
TwinHandWaves
Backfist Willow
AvalanceLance
KatanaMistSlash
Brutal Tiger
Dark Moon
Running Moves
Mistral Flash
Cyclone Kick
Windmill
Throw Moves (Front)
Overthrow
Sweep Throw
Vortex Throw
Mist Reaper
Demon Drop
Shoulder Buster
Tengu Drop
DarksideHazuki
E xe c u te whenRyo is
beside his opponent.
E xe c u te whenRyo is
behind his opponent.
E xe c u te while ru n n i n g .
Rear Throws
Side Throws
BackTwistDrop
Basic Controls