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24

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As the sto ryline develops th e re are situations in which Ryo must enga ge in fights. These fights are not

l i m i ted to simple one-on-one encounte rs. In some, Ryo must ta ke on multiple opponents in one fight. 

A st re n g th ga u ge will appear in the bot tom left of the game display during the Free Battle. 

Once Ryo and his opponent(s) assume a fighting pose, the Free Battle commences. 

Utilize the many martial arts moves in Ryo’s re p e rto i re to atta ck and defend, slap your opponent 

d own when th e y ’re off guard, ta ke adva n ta ge of your opponent’s power fl ow when atta cked 

and turn it back on them, etc., any thing you can to win the fi g h t .

FREE BAT T L E

P re s et Move

Press to have Ryo execute the move

pre-set from the Martial Art Moves

Scroll. For details on how to pre-set

a move, see p. 24. 

P ress to have Ryo move

in the direction pre s s e d .

If no opponent is with i n

ra n ge Ryo will wa l k. If

an opponent is with i n

ra n ge, he will glide. 

This is also used fo r

m ove command input. 

B u t ton 

T h row Move

B u t ton 

Leg Move

B u t ton 

G u a rd

Depending on the situation,

pressing  will have Ryo evade or

utilize an opponents attack move. 

Tri g ger 

Ru n

Tri g ger 

B u t ton 

Hand Move

Sta rt Butto n

H e l p

Analog Thumb Pa d

Vi ew

D i rectional Pad (D-Pa d )

Wa l k

Executing Moves

Use  to execute hand moves,  for leg moves and  for throw moves. 

All the moves that appear on the Martial Art Moves Scroll can be performed 

using different button, trigger and D-Pad combinations.

Victory and Defeat

Victory is self-explanatory, however, defeat occurs whenever Ryo’s

power gauge reaches zero and he is knoc ked down. 

This section is an introduction to the martial art moves Ryo has already mastered at the 

start of the story. The commands described here are valid for situations when Ryo is facing 

to the right and his opponent is positioned to Ryo’s right. If Ryo is facing left

and the opponent is positioned to Ryo’s left, the D-Pad commands must be reversed. 

Move Introduction

Hand Moves

Tiger Knuckle

Elbow Slam 

Twist Knuckle 

Elbow Assault 

Upper Knuckle 

Sleeve Strike

Rain Thrust

Leg Moves

Crescent Kick

Trample Kick

SideReaperKick

AgainstCascade 

Surplice Slash

Thunder Kick

HoldAgainstLeg

Power Moves

Big Wheel

TwinHandWaves

Backfist Willow

AvalanceLance

KatanaMistSlash

Brutal Tiger

Dark Moon

Running Moves

Mistral Flash

Cyclone Kick

Windmill

Throw Moves (Front)

Overthrow

Sweep Throw

Vortex Throw

Mist Reaper

Demon Drop

Shoulder Buster

Tengu Drop

DarksideHazuki

E xe c u te whenRyo is

beside his opponent.

E xe c u te whenRyo is

behind his opponent.

E xe c u te while ru n n i n g .

Rear Throws

Side Throws

BackTwistDrop

Basic Controls

Summary of Contents for Shenmue

Page 1: ...en it snows it snows At times it continues without letting up Here life is realistic There are people who take daily walks in the park people working hard everyday to make a living shop owners selling...

Page 2: ...14 QTE 23 FREE BATTLE 24 TRAINING 26 SAVE POINT 29 MINI GAMES 30 VEHICLES 31 CHARACTER INTRODUCTIONS 32 Thank you for purchasing Shenmue Please note that this software is designed only for use with t...

Page 3: ...hostage as the man questions Iwao Where is the mirror Having no other recourse Iwao reluctantly tells him Once this mysterious object is in the man s possession he again attacks Iwao Do you remember Z...

Page 4: ...l determine his fate The path he must traverse fraught with adversity I await whilst praying for this destiny predetermined since ancient times Awaiting in anticipation A dragon emerges from the earth...

Page 5: ...e Following the opening sequence a new game will start from the beginning Options Modify various settings of the game Use the D Pad to select and modify settings Continue Select to continue a game pre...

Page 6: ...you need game control information or aren t sure how to proceed Once the notebook is open use to turn the pages forward or back to jump to the first page and to jump to the last To close the notebook...

Page 7: ...eing Press to display the System Menu and select and enter Resume to save the game at that particular moment and then end game play Resume CAUTION Only one resume file is available Once you select Con...

Page 8: ...you wish at anytime even while moving or using the zoom Press to pause the game and display the help screen See p 11 Movement Press to have Ryo move forwards to move left or right and to turn around T...

Page 9: ...only character that can initiate conversations There are some situations in which another character will approach and solicit a conversation with Ryo Action Selector A S In various situations througho...

Page 10: ...fer to Ryo s notebook Lock on Examine Open Pick Up or Take Dial Numbers Lock on Actions Lock on Zoom Press to change the camera view to a first person perspective to examine items in close up Use the...

Page 11: ...lect Continue from the Start Menu to continue gameplay from the point at which Resume was performed While an item is displayed in close up it is possible to rotate the item using the D Pad or to zoom...

Page 12: ...so requires possession of a certain item can you find it Cassette Select this icon to display Ryo s collection of figurines drawing prizes etc Use the D Pad to select an item and press or to examine t...

Page 13: ...D Pad Walk Executing Moves Use to execute hand moves for leg moves and for throw moves All the moves that appear on the Martial Art Moves Scroll can be performed using different button trigger and D P...

Page 14: ...Learning level are not yet available for use during Free Battles As the proficiency levels of moves increase there will be a strengthening effect on Ryo s attacking power and the overall effectivenes...

Page 15: ...ded to the martial art moves scroll Move Instruction Just after Ryo performs the move correctly the commands for that move will be displayed brief ly on the VMU display as a hint The save point is loc...

Page 16: ...ite QTE2 Have Ryo punch the target down as it rises up by pressing the controller button that corresponds to the icon displayed as quickly as possible QTE Title Using the Analog Thumb Pad to steer to...

Page 17: ...s a journey that will eventually take him west to a land he has never seen China What fate lies in store for Ryo As a close friend and classmate Nozomi is well aquainted with Ryo A liberated and flexi...

Page 18: ...nd her innocent and childlike demeanor is the heart and soul of China Innocent and pure this mysterious young woman is very kind hearted and gentle Her encounter with Ryo will change her destiny This...

Page 19: ...mazaki Localization Coordination OsamuShibamiya Shinobu Shindo JasonKuo Dialogue Editors Chris Lucich Mike Rhineheart TestLead Robert Schonfisch Creative Services SimonMcIlroy Angela Santos Marketing...

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