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of lights shown by the panel. An auditory and visual reward is played
when the game ends and the score is displayed via the touch screen.
To trigger the same colour twice in a row the user must step off and
back onto the floor pad.
Mode 5: Song and Lights
A song and light pattern is linked to each colour of the floor pad.
Selecting a colour on the floor pad will trigger the pattern and song to
start playing. At any time the user can select a different song and
pattern by stepping on another colour.
To trigger the same colour twice in a row and start the song from the
beginning the user must step off and back onto the floor pad.
The ‘Theme’ illuminated push button is inactive in this mode.
Mode 6: Create a Song
The user must first select a song by stepping on a colour of the floor
pad (a different song is associated with each colour). This will trigger a
3 second auditory countdown. The panel will then illuminate a random
number of squares. The user must select the corresponding colour on
the floor pad to extinguish the light and play the first note or segment
of the song (depending on difficulty will determine the number of steps
required to finish the song). The user must continue to extinguish the
lights to finish the song. An auditory and visual reward is played when
the song is complete.
To trigger the same colour twice in a row and start the song from the
beginning the user must step off and back onto the floor pad.
The ‘Theme’ illuminated push button is inactive in this mode.
Microphone Mode
This mode cannot be accessed via the touch screen. To access this
mode plug a microphone into the ¼” microphone input. The panel will
automatically change to microphone mode once a microphone has