5
In the JUNO-Gi, you can
•
punch manually—
operating the digital recorder transport controls
or a connected foot switch as you punch in and out before and after
playing/or singing.
•
use Auto-Punch—
to pre-program the punch, leaving you free to
concentrate on performing.
You can punch right after recording a V-Track, or at a later time. If you
do it later, try your best to recreate all of your input settings—level,
effects, and so on—so the sound of the punch matches the sound of
the rest of the recording. In the sections below, we’ll assume you’re
perfecting something you’ve just recorded, so matching isn’t an issue.
Manually Punching In and Out
Since punching manually is an on-the-fly-type operation, you should
read through the following steps before performing them.
Here’s how to manually punch a track you’ve just recorded:
1
Press the DIGITAL RECORDER REC button so it flashes, and
then make sure the track or pair of tracks you want to
punch is/are also flashing red.
With REC and your track button(s) flashing, you’re in Recording
Standby mode. Be sure not to press PLAY, or recording will begin
wherever you currently are in the song, possible erasing something you
don’t want to lose.
2
Press REC again to leave Recording Standby mode.
3
Go to a spot in the song before the punch-in location to give yourself
a chance to get your bearings before recording begins.
4
Press the PLAY button to start playback.
5
When you get to a location
just
before the spot at which
you want to start re-recording, press REC to punch in.
6
Play or sing what you want to fix.
2
Locate the ROLAND folder on your computer that you want to copy
to the card.
3
Drag the folder onto the JUNO-Gi device’s icon.
4
When the computer tells you the device already contains a ROLAND
folder and asks if you want to replace it, tell it to do so.
The SD card should contain only one item—the ROLAND folder—to
ensure successful operation in the JUNO-Gi. (Your computer may add
some other files it needs; don’t worry about these.)
Before Reading On...
In the following sections, we’re going to assume you’ve read the
Getting
to Know the JUNO-Gi
Workshop booklet, and know how to record and play
back tracks in the digital recorder. (You can download the
Getting to Know
the JUNO-Gi
booklet by clicking
here
.) Now we can get into some more
advanced topics.
Punching
To perfect the tracks—or V-Tracks, really—that make up a song, you can
replace parts of a track you want to fix or improve by “punching.” (You can
punch mono or stereo tracks.) When you punch, you
•
begin recording—
or “punch
in
,” at the desired location in an already
recorded V-Track, then
•
re-perform—
what you want to grab, and then
•
stop recording—
or ”punch
out
,” before you erase anything you want to
keep in the track that occurs after the punched section.
The idea is to re-record only the bits you want to improve without wrecking
the rest of the recorded performance.