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REVERB Function
The REVERB function is available in all presets.
Reverb is a multitude of echos spaced so close together that, to the human ear, seem as a single continuous sound. These
echos gradually decrease in intensity until they are ultimately absorbed by the boundaries and obstacles within a room. As
the sound waves from the sound source strike the boundaries of a room, a portion of the energy is reflected away from the
obstacle while another portion is absorbed into it—thereby causing both the continuance of sound as well as the decaying or
“dying out” of the sound.
The P
ARAMETER
S
ELECT
control will allow you to access the following REVERB parameters:
Parameter
Description
REV INPUT
The REVERB INPUT parameter determines whether the input to the Reverb section is ACTIVE
(passing a signal) or MUTED (will not pass a signal).
MIX DIR/DLY
The MIX DIRECT/DELAY parameter is used to define the ratio of direct signal to delayed signal
to be input to the reverb section.
REVERB LVL
The REVERB LEVEL parameter determines the level of the reverb signal at the output relative to
the direct signal and other effect signals. This parameter can also be accessed from the Mixer
function parameter list.
REV DECAY
The REVERB DECAY parameter determines the length of time that the reverb will sound before
it has completely died out.
REV HF DAMP
The REVERB HIGH FREQUENCY DAMPING parameter is used to control the decay rate of high
frequency information in the reverb signal. Higher parameter settings will result in a faster decay
of high frequency information.