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RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • QUICK START

4

Importing 

and Playing 

Music

Importing Your Music

The easiest way to load music into your 
library is by using the 

Files

 button:

1.

 Click on the Files button to open the 

files panel. The left side of this window 
displays various locations on your 
computer hard drive (and external 
drives if you have one). Click on these 
locations to navigate your computer and 
find your music. By default, your music 
will usually be found in either “Music” 
(Mac) or “My Music” (Windows).

 
 

2.

 Once you have located your music, 

drag the folder or files you want to 
import onto the purple “

 

All...

” icon. 

This is located to the left of your screen 
at the top of the crates and playlist 
window. If you wish to import all of your 
music, just drag your whole music folder 
onto this icon.

TIP: You can also import by dragging 
files and folders directly from Windows 
Explorer (PC version) or Finder (Mac 
version) into the Scratch Live library. 

Supported File Types

Scratch Live supports fixed and variable 
bit rate .MP3, .MP4, Ogg Vorbis, .AAC, 
.AIFF, .ALAC, .WAV and Whitelabel (wl.
mp3) file types. M3U playlists are also 
supported. Note: FLAC is supported in 
version 2.4.3 and higher. 

*Apple Quicktime is required for AAC and 
ALAC.

NOTE: Older iTunes Music Store DRM 
files cannot be played back by Scratch 
Live. iTunes Plus files are DRM-free.

The Offline Player

The offline player is a useful tool for 
preparing crates, auditioning tracks, and 
setting cue and loop points. The offline 
player is available when Scratch Live 
hardware is not connected, and outputs 
through the current default audio device. 
Load a track to the offline player by 
dragging and dropping onto the Deck, or 
pressing shift+left arrow. If the end of the 
loaded track is reached, the next track in 
the current playlist is played automatically. 
Click the Offline Player Controls button 
(under the pointer below) to expand and 
hide the offline player controls.

For information on rescanning, moving, 
copying, deleting and backing up, see 
“File Management” in the manual. 

How to Analyze Files

Before you play your music in Scratch 
Live, It is important to first analyze your 
files. The analyze files function processes 
the songs in your library to detect file 
corruption, saves the waveform overview 
to an ID3 tag*, and calculates auto-gain 
and BPM values.
  To analyze files, run Scratch Live with 
the Sixty-Eight disconnected. On the left 
side of the main screen, click the 

Analyze 

Files

 button to automatically build 

overviews for all the tracks in your library.
  You can drag and drop individual 
folders, crates or files onto the Analyze 
Files button to force the building of 
overviews at any time.

About Corrupt Files

If Scratch Live detects a corrupt 
file it will tag it with a corrupt file 
icon:
  It is very important that you delete ANY 
corrupt files from your library as they can 
cause Scratch Live to crash regardless 
if you play the file or not. See “Status 
Icons” and “Corrupt File Descriptions and 
Diagnoses” in the manual.

Summary of Contents for SIXTY-EIGHT

Page 1: ...e Audio Mac drivers The included Rane drivers are used when Scratch Live is not running and will not run the same time as Scratch Live NOTE These drivers only work with audio applications that are com...

Page 2: ...SB cable connect either USB A or USB B to an available USB 2 0 port on your computer The Sixty Eight automatically switches its control point if only one of the USB ports is connected Make sure you co...

Page 3: ...close to circular as possible Use the scope zoom slider 1x to 16x to zoom in or out as necessary Use the scope L R Balance and P A Balance controls to adjust the shape of the inner ring The number in...

Page 4: ...ol for preparing crates auditioning tracks and setting cue and loop points The of ine player is available when Scratch Live hardware is not connected and outputs through the current default audio devi...

Page 5: ...ck is loaded the track name artist and length are displayed in the track title bar and the Virtual Deck shows a solid black line If the track has BPM or key information written in the tag this will al...

Page 6: ...mode faithfully reproduces the movement of vinyl control records including stops starts scratching needle dropping rubbing and other turntablist techniques When you reach the end of the record using e...

Page 7: ...players Press ctrl I to set this temporary cue point on the Left Deck and ctrl K to set it on the Right Deck This temp cue point is shown in the main waveform as a white marker This cue point is not s...

Page 8: ...ry and send to the recycle bin Note to iTunes users files in your iTunes library cannot be deleted this way ctrl shift Toggle the input reverse switch esc Clear search string if searching or exit Scra...

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