cue pOIntS
You can set up to five visual cue points within
each track. Use the + button to place cue point.
Click the arrow to the left of each cue point to
jump to it (rel and int mode only). You can also
jump to cue points using keyboard shortcuts – 1
through 5 for the cue points on the left deck, and
6 through 0 for the right deck cue points. Notice
that the stripe on the Virtual Deck jumps to the
12 o’clock position and changes color when you
set a cue point – you are at the cue point when
the stripe is one solid color and at the 12 o’clock
position.
As the record plays on beyond the position of
the cue point, the colored bar will shorten by a
fifth for each rotation. Likewise, as you approach
the cue point, the color will grow by a fifth each
rotation. For example, the picture below shows
the record just before the end of the 5th rotation
before the cue point.
Each cue point can have a different color. To
change the color of a cue point, click on the
colored square and choose a new color from the
drop down menu.
To remove a cue point, use the x button on the
right side of the cue point panel.
A cue point can occupy any of the 5 slots.
You can drag and drop cue points to change
their order in the list. If you wish to have the cue
points sorted chronologically, check the sort
cues chronologically option in the setup screen.
If you load the same track on to both decks, you
will be able to add or modify cue points from
either deck.
When you jump to a cue point in internal
mode while paused, the track will play from the
cue point for as long as the key or mouse button
is pressed, after which the playhead returns to
the cue point. If this is done using the keyboard
while the track is playing in either internal or
relative mode, the cue point will be repeatedly
triggered, producing a stuttering effect.
TiP: The rate of cue point stuttering is
controlled by your operating system
keyboard repeat rate settings. Windows
users: keyboard properties are in the Control
Panel. Mac users: keyboard and Mouse are in
System Preferences.
TiP: Use the keyboard shortcuts ctrl-comma
(for left) and ctrl-dot (for right) to place cue
points.
LOOpIng
You can save up to 9 loops
per track; these loops are
saved in the file, and will be
present when you reload the track. To make a
loop, set the in-point by clicking the in button,
and the out-point by clicking the out button. To
turn the loop on or off, click the loop button. If
you want the playhead to jump to the start of the
loop when you enable the loop, hold the control
key and press the loop button.
To adjust the in-point of the loop, click the in
button. You can use the arrow keys: left arrow
to move the in-point towards the start of the
track, right arrow to move the in-point towards
the end of the track. Hold down the shift key
while pressing the arrow key to make coarse
adjustments. Click the in button again to save
the in-point. The same applies to adjusting the
out-point.
You can also use the control vinyl (or CD) to
adjust the in- and out-point. Click the in button,
then move the control vinyl. Moving the vinyl will
adjust the in-point. Once you are happy with the
new in-point, click the in button to save, and
release the control vinyl.
The control vinyl will go back to controlling
playback once the record is back up to normal
speed. Using the control vinyl to adjust loop
end points is optional — to turn this feature
RANE SL 3
FOR
SERATO SCRATCH LIVE •
OPERATOR’S MANUAL
1.9
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