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EQUIPMENT

You have varied tactical equipment, offering certain tactical advantages over the enemy. 

GRENADE 

— Explosive used to blow up tanks, half tracks and groups 

of enemy soldiers. The grenade detonates after a period of time has elapsed.

MOLOTOV COCKTAIL

— These are thrown and explode on contact. Effective

against vehicles and soldiers.

SMOKE CANISTERS 

— The smoke hides your Commando from the enemies’

view. As a side effect, the smoke incapacitates those who breathe it in for a few
seconds. 

(See

Gas Mask 

below.)

POISON GAS CANISTERS 

— Poison gas canisters take out groups of enemy

troops silently.

GAS MASK 

— To put on your gas mask during an attack, use 

?

to select it,

then pull 

l

.

CIGARETTES 

— Use cigarettes to distract enemy guards (visual).

SILVER COINS 

— Use silver coins to distract enemy guards (aural).

MEDIKITS 

— Restores a large amount of health. You can accumulate medikits

throughout a mission and use as needed. You can also use them on allies 
to help restore their health.

PANZERFAUST

— The ordnance from the disposable anti-tank

rocket launcher loses speed and force after a short distance.

THE ENEMY

There are different ranks in the Nazi army: soldiers, sergeants, officers and feared SS
and Gestapo agents. There are also civilian Nazi sympathizers to watch out for.

GENERAL BEHAVIOR

All Nazi soldiers can see you, hear you, chase you, follow your tracks, find dead soldiers
and sound the alarms. They can be posted to cover an area, occupied with some activity,
or on patrol. If they are alerted, some will not leave their posts, but others will go 
to the alarm location.

VISION

Vision is relative to the situation and the location of the enemy. For example, the enemy
will have more difficulty detecting your presence if you are crouching. Following this
logic, you need to be alert when facing more vigilant enemies who will sweep the area
for anything out of the ordinary.

HEARING

The chance of the enemy hearing you is increased when you’re executing noisy actions
(running, shooting, etc.) and lessened by stealth actions (moving while crouched, using
the knife or the silencer, etc.). The noisier you are, the more chance you have of being
detected and the alarm being raised.

ALARM STATUS

If a soldier or guard spots you during a mission or an alarm is raised, the soldier 
or guard will go through a series of stages before returning to normal status.

Normal

— Guards perform their usual actions. If something 

out of the ordinary happens they become suspicious and a timer 
appears above their heads.

Suspicious

— Once the timer appears you have to rectify the unusual

occurrence, hide, or get away from that position before the timer
completes a cycle. If the timer fills, the enemy will go to Alerted status. 
If the timer does not complete a cycle, the enemy will return to Normal
status after a period of time.

Alerted

— If a soldier or guard goes to Alert status, they will attack, 

call for support, raise the alarm or run away.

ENEMY PERSONNEL

SOLDIERS

Low-ranking soldiers of the German Army. There are
several types with different behaviors and characteristics.
They can be walking, patrolling, taking a break, fixing
vehicles, carrying supplies, operating radios, etc. 

csf xbx final.qxd  2/23/06  3:05 PM  Page 12

Summary of Contents for COMMANDOS STRIKE FORCE

Page 1: ...stal st of ft mics up o are S tive ONLINE ENABLED...

Page 2: ...ENCH 17 CREDITS 18 CONTENTS ES experience a seizure when exposed to certain s or patterns that may appear in video games Even s or epilepsy may have an undiagnosed condition pileptic seizures while wa...

Page 3: ...nd up Tactical map and information In Pause mode save a game load another game or adjust controls MAIN MENU Start by checking and adjusting your settings below Use the menu controls to select A to con...

Page 4: ...over Europe The formation of the first ctioned to defeat this seemingly invincible Nazi s deploying smaller groups of Special Forces ge in sabotage and harass the enemy deep behind e unit Your incursi...

Page 5: ...e scenario s tactical advantages stock up on explosives use narrow passes to set up ambushes etc You can decide where when and how to attack the enemy R he radar to get information on your surrounding...

Page 6: ...can switch at will between his normal clothing and the disguise he carries In the close range view officers can recognize Brown in disguise SS officers will shoot at him in their close range view eve...

Page 7: ...t best fit the Commandos needs Each Commando can carry his exclusive weapon and one or two medium weapons Only O Brien Green Beret can carry both a medium and a heavy weapon USING WEAPONS Pull r to us...

Page 8: ...ilant enemies who will sweep the area for anything out of the ordinary HEARING The chance of the enemy hearing you is increased when you re executing noisy actions running shooting etc and lessened by...

Page 9: ...ated MULTIPLAYER GAME SETUP CHARACTERS AND CLASSES Each side has the same three classes Commando Sniper and Spy and specific characters Each player can choose from Allied and Axis characters and chara...

Page 10: ...hese steps 1 Power on the system before inserting the game disc 2 Enter the Xbox Dashboard 3 Select Settings select Language and then select Spanish or French as the preferred language 4 Back out of t...

Page 11: ...o Rom n Mart nez Music Performed by The Bratislava Symphony Orchestra and City Choir Conductor David Hernando Orchestrator Luis Miguel Cobo Concertino Pavel Bogacz CEO Creative Director Ignacio P rez...

Page 12: ...part of this limited warranty is determined to be void or illegal the remainder shall remain in full force and effect For warranty support please contact our Customer Support department at 415 615 622...

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