background image

RANDOM (NO REPEATS)

 

Similar to Random mode but each time a message 

is played, it is eliminated from the list of 

potential messages, ensuring that they cannot be 

repeated. This continues until every message has 

been played once, after which the process starts 

again with different randomisation. This mode 

is ideal for choosing who goes next in a group 

activity. Simply record the names of each child 

and use 

SMOOTH TALKER with LEVELS

 to choose 

who goes next. Nobody gets two goes and nobody 

is left out!
A sequence may be re-started at any time by 

briefly pressing the Record button [1]. All messages 

are re-engaged and elimination begins again.

CHOICE

 

Choice mode allows users to exercise a choice 

between two messages. The main switch always 

plays message 1 on the current Level and the 

external switch (whether wired or wireless) 

plays message 2. If more than two messages are 

recorded, the third and any subsequent ones are 

ignored. For example, you could record ‘Yes’ as 

the first message and ‘No’ as the second. Or try 

‘Please’ and ‘Thank you’.

CHOICE PROGRESSION

 

Similar to Choice mode but allows a progression 

through several choices. Record messages as 

pairs and then for each pair, the main switch plays 

choice 1 (the first message) and the external one 

plays choice 2 (the second message). This mode is 

ideal for choosing menu items- for example if you 

were to record the following:
Messages 1/2 

Pizza 

Hamburger

Messages 3/4 

Ice Cream 

Doughnut

Messages 5/6 

Lemonade 

Juice

This example allows the user to choose between 

pizza and burger, then ice cream or a doughnut 

and finally lemonade or juice. The exercise may be 

augmented with the provision of paired images, 

perhaps as a flip chart.
A progression sequence may be re-started from 

messages 1 and 2 by briefly pressing the Record 

button [1] at any time.

CONVERSE (TURN-TAKING) 

This unique mode allows a conversation to 

take place between two users in a strict back-

and-forth order no matter how the buttons 

are pressed. It is very useful in teaching turn-

taking and in teaching the users the skill of 

conversation. There is no possibility of the 

conversation getting out of sequence. First, 

record a number of messages in the normal way. 

Odd messages form one half of the conversation 

and even messages form the other half. For 

example:
Message 1 (James) “Hello, my name is James”
Message 2 (Catherine) “Hi James, I’m Catherine”
Message 3 (James) “What is your favourite food?”
Message 4 (Catherine) “I like pizza”.
For added realism you could use different voices 

for each half of the conversation.
Once recording is complete, the main switch 

[6] plays odd messages and the external switch 

(wired or wireless) plays even messages. In other 

words James, in the example above, uses the main 

switch and Catherine uses the external switch
Because James has the main switch, he must 

initiate the conversation by pressing his switch. 

Catherine’s switch does nothing until the first 

message is complete. Once the first message has 

ended Catherine may press her switch and play 

the second message, meanwhile James’s switch 

does nothing, so he can’t interrupt, and so on.
Once all the messages have been played through, 

James can start the conversation again. There is 

no requirement for there to be an even number 

of messages. The only requirement is that the 

main switch initiates the conversation. To re-start 

the conversation from the beginning, press the 

record button [1] briefly at any time.

AUDITORY PROMPT

 

This mode is used to allow a teacher/care giver/

therapist to discreetly set up the correct message 

more easily for a particular situation, while still 

allowing the user to communicate.
To select the particular message to be played, 

the carer repeatedly presses either an external 

switch, or the Record button, to step through 

the messages. These are played back at reduced 

volume. There is no need to listen to each 

message in full- you can step on to the next 

message at any time. Note that the toy outputs 

are disabled while stepping through messages
Once the required message is arrived at, 

SMOOTH 

TALKER with LEVELS

 plays the message at 

normal volume whenever the main switch is 

pressed. Repeated presses of the main switch 

repeat the same message.

Summary of Contents for Smooth Talker with Levels

Page 1: ...or easy activation SMOOTH TALKER with LEVELS is unique in providing Random Random No Repeats Choice Choice Progression Auditory Prompt Converse and Q A messaging modes in a single unit avoiding the need for multiple AAC devices and saving you money The unit comes fitted with a rechargeable lithium battery which gives hours of use between charges and saves you even more money It may be charged from...

Page 2: ...vels Digital amplifier with twin speakers for superior sound quality Built in rechargeable lithium battery charge from a USB socket Can be used while charging Sequential Random Random no Repeats Choice Choice Progression Converse Auditory Prompt and Question Answer modes Input socket for attaching a wired external switch or alternatively use a SimplyWorks wireless switch Wireless toy activation us...

Page 3: ...RECORD OFF VOLUME SWITCH APPL 2 12 1 3 4 5 9 7 11 6 10 8 ...

Page 4: ...g recorded For example if the unit is to be used as a speaking dice record messages 1 to 6 and then set the playback mode for that Level to Random If on another Level the recordings form a two way conversation set the playback mode for that Level to Converse In this way simply changing Level makes the playback mode setting correct for the messages already recorded By default each Level is set to S...

Page 5: ...AL Plays the messages on the current Level in the same order they were recorded beginning with the first Once the last message is reached the sequence starts again from the first message RANDOM Randomly plays a message from any of the recorded sequence of messages on the current Level For example record the numbers one to six and SMOOTH TALKER with LEVELS becomes a speaking dice Or record messages...

Page 6: ...ching turn taking and in teaching the users the skill of conversation There is no possibility of the conversation getting out of sequence First record a number of messages in the normal way Odd messages form one half of the conversation and even messages form the other half For example Message 1 James Hello my name is James Message 2 Catherine Hi James I m Catherine Message 3 James What is your fa...

Page 7: ... next question and answer pair once the first question and answer have been heard press the external switch to hear the second question Once all the question and answer pairs have been played the sequence starts again from the beginning To re start the question and answer sequence from the beginning press the record button 1 briefly at any time Stopping a Message Other than in Prompt mode playback...

Page 8: ...toy or appliance can perform for the required period Any or all messages may have toy output assigned Alternatively for wireless activation of the toy appliance SMOOTH TALKER with LEVELS must be paired with a SimplyWorks toy controller 1 Connect the toy appliance to any toy controller e g CONTROL LITE CONTROL or CONTROL PRO 2 Press the Pair Button on the toy controller and the Pair LED will begin ...

Page 9: ...of switch activation information from external wireless switches To wake up SMOOTH TALKER with LEVELS from power saving simply press any button or the main switch If you are not going to use SMOOTH TALKER with LEVELS for more than a few minutes it is best to turn it off completely using the volume control 3 This also prevents accidental presses of the main switch from playing messages during trans...

Page 10: ...sages and settings will then be erased and a further announcement will advise when it is complete Erasing a full memory can take several seconds Replacement Charging Cable If you should misplace the charging cable which is shipped with your SMOOTH TALKER with LEVELS replacements can be purchased from most technology retailers The cable is the same as a camera cable and may in most cases be ordered...

Page 11: ...recording if you want to remove old messages Playback stops part way through a message Battery flat Recharge battery short term fix turn volume down Toy doesn t turn on with message Toy not assigned to this message Toy lead broken SimplyWorks receiver not paired Re record and press Record to assign Test and replace if necessary Pair up receiver External switch does not play message Wired switch br...

Page 12: ...orianuk com Unit 37 Corringham Road Industrial Estate Gainsborough Lincolnshire DN21 1QB UK Tel 44 0 1427 678990 Fax 44 0 1427 678992 SimplyWorks is a registered trademark of Pretorian Technologies Ltd S040135 ...

Reviews: