2
Using the control menu
•
When not in the menu, the four digit display shows
the current DMX address e.g.
A001
• Press to enter the menu. The four digit display will
show
ADDR
.
• Use and to move between menu options (or to
change a value within an option).
• Press to enter an option (or to fix a changed value
within an option and return to the previous option level).
Note: If you do not press to fix a value, operation will
revert to the previously set mode at the next power on.
• Press to exit from a menu option (and eventually
exit the menu completely).
General notes
•
Ensure that only one DMX device
in the chain is set as master (e.g.
the lighting desk). The fixture is
usually set to slave mode
• If the fixture is used as a master,
DMX transmission will only occur
when the DMX address is dis-
played (e.g.
A001
,
A002
, etc).
• The four digit display can be set to
fade out after 60 seconds, press
to resume. To alter this mode:
PERS
>
DISP
.
Chase effects
This section describes each of the 31 internal chase
effects that are selectable either via the control menu
(
PROG
>
C1
/
C2
>
EFEC
) or using DMX values sent
from an external source. To use the internal effects, set
the
MODE
option either to
EF M
(to control effects via
the menu) or
EF D
,
EX61
,
MAX1
or
MAX2
(to control
effects externally via DMX).
dMX efeC
Chase effect description
value value
0-7
00
Off
8-15
01
Rainbow chase forward - 6 cell split
16-23
02
Rainbow chase reverse - 6 cell split
24-31
03
White single cell chase forward
32-39
04
White single cell chase reverse
40-47
05
Double bouncing cells - centre to edge
48-55
06
50/50 duty cycle strobe white
56-63
07
50/50 duty cycle strobe red
64-71
08
50/50 duty cycle strobe blue
72-79
09
50/50 duty cycle strobe yellow
80-87
10
50/50 duty cycle strobe green
88-95
11
Pulse strobe white
96-103
12
Pulse strobe blue
104-111
13
Pulse strobe rainbow
112-119
14
Pulse strobe red/green/blue
120-127
15
Primary/secondary chase
128-135
16
Rainbow chase
136-143
17
Yellow/blue chase
144-151
18
Rainbow chase - 2 cell split
152-159
19
Yellow/blue alternate cell chase
160-167
20
Red/blue alternate cell chase
168-175
21
Red/green chase
176-183
22
Rainbow chase - 6 cell split
184-191
23
Rainbow chase - 3 cell split
192-199
24
Red/green/blue chase - 3 cell split
200-207
25
Static orange
208-215
26
Static yellow
216-223
27
Static light blue
224-231
28
Static purple
232-239
29
Static red
240-247
30
Static green
248-255
31
Static blue
dMX channel and cell layouts
This section shows the different ways, when using
DMX
mode, that the 18 cells can
be mapped to varying numbers of DMX channels using the
PERS
>
RES
option.
The first channel of the fixture occurs at the DMX address selected using
ADDR
and successive channels for the fixture follow from there.
Chase effects and master intensity channel layouts
The table below shows how the chase effects and master intensity controls are
mapped to DMX channels for each mode. Mode
DMX
does not use chase effects.
The first channel of the fixture occurs at the DMX address selected using
ADDR
and successive channels for the fixture follow from there.
Control
MAX1
MAX2
EF D
EX61
C1
Effect
Ch55
Ch4
Ch1
Ch56
C1
Speed
Ch56
Ch5
Ch2
Ch57
C1
Xfade
Ch57
Ch6
Ch3
Ch58
C2
Effect
Ch58
Ch7
Ch4
Ch59
C2
Speed
Ch59
Ch8
Ch5
Ch60
C2
Xfade
Ch60
Ch9
Ch6
Ch61
RGB master intensity
None
None
None
Ch55
Effects master intensity
None
None
None
Ch62
Combined master intensity
Ch61
Ch10
Ch7
None
*
DMX
mode only, when
PERS
>
MINT
is set to
ON
.
Modes
EX61
and
MAX1
use a 54 channel layout. Modes
MAX2
and
EF D
use
a 3 channel layout (Mode
EF D
uses channels 8, 9 and 10 for RGB control).