Palette VL
Copy
25
L
IGHTING
C
ONTROL
C
ONSOLE
I
NSTALLATION
& S
ETUP
G
UIDE
4. Copy
• Highlight the cues you want to copy with the blue box, then press [SHIFT] [COPY] [NUMBER] [ENTER] to copy
the selected cue(s) to new cue(s).
• Press [COPY] [LOOK] to copy a Look.
• Press [COPY] [CUE] to copy a Cue.
• Use [#] [COPY] [#] [ENTER] to copy attributes from one channel to another.
• Use [SHIFT] [COPY] [BUMP] [BUMP] to copy one Look to another.
5. Cue
• A Cue is an item that has stored levels that can be played back in a set time. To record a cue, set a selection of
channels at levels then type [RECORD] [CUE] [1] [ENTER]. Change times by [CUE] [1] [TIME] [5] [ENTER] or
jump to a cue with [GOTO] [CUE] [1] [ENTER]. More advanced commands will be discussed later.
6. Dead Black Out Button
• Use this button to black out the stage.
• This button can be configured to work as a momentary button, a toggle button, or be disabled. See
"Dead Black
Out (DBO)" on page 53
for setup details.
• The LED flashes when the Grandmaster slider is not at 100%. It flashes rapidly when the slider is at 0%.
• The Delete feature allows removal of recorded items from a show. For example, [DELETE] [CUE] [1] [ENTER]
and [DELETE] [LOOK] [1] [ENTER].
• [SHIFT] [DELETE] will activate the Delete dialog box (unless in the Windows UI console personality, in which
case those actions are reversed).
7. Edit
• Pressing the [EDIT] button allows changes to the highlighted cells in the Cue List or Look display (times, labels,
follows etc.) or in the patch displays. Move the blue highlighted cells using the [ARROW KEYS].
• If a range is selected, typing in a new value will change all cells to that value.
• If editing a numeric column (such as Time), after pressing [EDIT] use the level wheel to change the values. If mul-
tiple cells are selected, the values will change relative to each other. In the example below, if the wheel is used to
change the '3' to a '4', the '2' would change to a '3' and the '1' would change to a '2'.
• Holding down [SHIFT] while rolling the level wheel while editing cells will change numeric values by 0.1.
8. Go
• Go will begin running a cue in the recorded time.
Note
: The [SELECT] button does not have to be active (amber
LED flashing).
• If a cue is running, the Green LED will be flashing.
• If you are sitting in a cue, the LED will be solid Green.
• If the Cue List is releasing, both the [GO] and the [HALT/BACK] LEDs will be flashing.
• [SHIFT] [GO] asserts the Cue List, grabbing full control of its attributes without advancing the Cue List.
Summary of Contents for Palette VL16
Page 1: ......
Page 4: ...Palette VL LIGHTING CONTROL CONSOLE INSTALLATION SETUP GUIDE ii FOREWORD Notes ...
Page 16: ...Palette VL LIGHTING CONTROL CONSOLE INSTALLATION SETUP GUIDE 8 SOFTWARE OVERVIEW Notes ...
Page 22: ...Palette VL LIGHTING CONTROL CONSOLE INSTALLATION SETUP GUIDE 14 CONSOLE POWER UP Notes ...
Page 78: ...Palette VL LIGHTING CONTROL CONSOLE INSTALLATION SETUP GUIDE 70 Specifications Notes ...
Page 86: ......